[Ask] How to change Me163_599 / Me163B cockpit?

gecko said:
this year I have earned an instrument rating and commercial pilot's license, graduated from flight school, moved across the state, gotten a new job, and our third kid was born.

CONGRATZ, mate! :)
 
Wish you the best with your new child and new job. A lot on your plate to be sure. Thanks again for all your time/work involved...
 
Thanks guys. I wouldn't recommend trying to fit all that in a year, but all in all I have to say it's been pretty great.

On the Me 163 front the program for the special Me 163 systems is complete and being tested by a handful of people, hopefully with good results.
 
Been a longtime coming with this awesome fighter for CFS3. Been waiting many years for one of the most interesting fighters of WWII. Thank you for making it as accurate as possible. Looks to be well worth the wait !! Thanks for all the time spent on this project.
 
Just thought i would give a little bump to see how it is coming along . This aircraft has always interested me. With some great missions by HH i'm sure it would keep us busy a while ! Thanks
 
well, a few days or weeks back I sent to gecko the gmax source, to let fix/finish the Komet damage logic.

as to the release pack content I wish there were two Komet CFS3 versions, the basic add-on for people like me, and the enhanced add-on with all the features presented here by gecko ;)
 
I agree BorecS . Both versions would be great. Going up against a massive bomber formation with fighter cover sounds immersive though. I also enjoy Il-2 '46 and it's Me-163 is great. A challenge to fight effectively with a slow rate of cannon fire coupled with high speed. This aircraft along with the He-162 should have came stock with CFS3 instead of something as experimental as the Go-229. It shows how much the sim was rushed. Still really like CFS3 and it does some things very well and hope for more to be done with it in the future. Thanks to all involved in this project. Happy New Year !!
 
I am not sure how many CFS3 users would use the basic Komet airplane add-on, but I think I am not the only one, who just would like to keep the game clean / at original stage (no AnKor shaders, no global texture patches etc.). I mean there should be a simple Me-163 add-on pack available, which would include the strict neccessary files only, to be able to fly the plane without any manual game file "patching" or with a small manual "handjob" only :)

question is, how deeply to take it - I personally would be fine with some .ini file text rows adding, to get working the geckos effects and sounds, just like it was with the wip stuff we was working togehther. from my experience yet without such hand work the Komet was pretty flyable for me ;)

still the enhanced CFS3 Komet add-on pack with all the great features, which is under gecko and his test crew testing, is the only way, how to simulate the historic rokect bird as real as it gets. well, I didnt tried this version, so maybe I am wrong and all needed is enpacked into this package and no other additional game enhancements are needed :)
 
I think a basic version would include the aircraft and its sound pack and all of Borek's lovely skins, the detachable takeoff dolly "weapon" and the textures for the new effects. Some lines will have to be added to the effects and sounds xml, but I have kept it simple and you will only have to paste them to the bottom of the file.

A second version would include extra files to enable various features for those using Ankor's shaders including self-lit cockpit gauges and lights, a few new skins which include bump mapping, as well as bump maps for portions of the cockpit, and a working reflector sight. An optional part is an autohotkey module that models the systems of the Komet more realistically than is otherwise possible in CFS3, but some may find using it to be frustrating and not worth it. Personally I love it, but I made it, so there is probably some bias there.:mixed-smiley-010: Either version can use it, and both will work fine without it.
 
great, I would be pretty fine with such two versions ;)

btw, there is no Komet skin painter? I didnt noticed someone would make something, yet the Komet PaintKit is available many months already. the download page is here:
http://simhangar.nolimit.cz/main/support/komet-paintkit

for those who didnt noticed the tool, its a standalone application with encoded Me 163B-1a Komet model which you can rotate or zoom there, and refresh the edited airplane skin. paint templates (Paint.NET and PhotoShop) are included. the included model is the one from our CFS3 airplane add-on.
 

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Been reading up and researching on the Me-163 in preparation of this aircraft's release. Found out that a Me-163 shot down a Mossie in a dog fight . Glad it was too little too late to effect the outcome of WWII.
 
Two Weeks!

We're about ready for release, I just have to build the final packages. No promises, but two weeks seems a reasonable time frame. There will be two downloads, one will be a basic version with only what you need to get airborne, and the other with all the bells and whistles, but perhaps more than some want to bother with installing or with features that won't work on older PCs.

And watch this space - I'll have some reading for you to prepare for your first flights in the Komet prior to release.
 
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