Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Maybe I'm missing something here Don, but didn't your recent fix for the VC panel correct that? I used a different texture than the "Burled Wood", but adding the bmp file reference to the VC sections now allows for all the lights to be on without the texture changing colors. Beyond that, as I mentioned back a bit earlier in this thread, you will have to get the source code and do some work within the model itself to permanently correct that problem. Aside from someone doing that (which I doubt will happen), it'll take building a totally new model for FSX to correct it.. . . . . . .The "Lights On" texture changing colors has eluded me in the past, so, any ideas there would help me.
I probably missed it, if one of the folks has already found a solution...Don
It fixed it for the VC, but, I did a little dusk flying with it last night and after I shut 'er down and killed the lights, the whole thing changed color in locked spot view!Maybe I'm missing something here Don, but didn't your recent fix for the VC panel correct that?
Hey guys, I saw a lot of talk about getting the source files for the model. If you're just looking for the model, then you can open up the .mdl in ModelConverterX and export it as a .3DS or Collada file. Import it into GMAX or 3DS Max. From there you can change all the textures from 'standard' to FSX_Materials along with exporting it as native FSX.
I've never done this with aircraft, just aircraft to static and such.
perhaps someone will make an FSX model for it..
Pam
My version of the "Shakey Jake" panel is now in the library under "FSX Panels".
Enjoy...Don
My version of the "Shakey Jake" panel is now in the library under "FSX Panels".
Enjoy...Don
Well, i decided that i didnt like the red on all three planes, and since i needed to change out the non working gauges anyway, I got a lil extreme.. Hope yoy like it
Pam
Pam, nice paint!!!
Did you upload it yet?
Did you try Don's panel fix-really great....
Rick