rbp71854
PTO Solomons ,PTO Rising Sun, ETO Expansion
Ah so you have made mesh and water and begin flying along your coastline and you see terrain pop up where there should only be water. Annoying isn't it.
In the past I have used 2 methods of getting rid of the unwanted terrain in the water. In Global Layer I have used the flattening Terrain option to remove small areas of terrain and I have also used a blank facilities file for other small areas of terrain. Kinda like whack a mole.
This time I have taken a different approach with PNG because of the amount of islands and potential of many terrain pop-ups.
Still used the global layer flattening process, loaded the elevation.bil file and the ocean.shp or water.shp file (ocean-water files without lakes) into the software.
Select the water area and then right click and select TERRAIN create/flatten terrain from selected area features. This will create a triangulated grid layer. It will take awhile for the process. Then select only the elevation.bil and triangulated grid layers. Export a new elevation.bil file using the original coordinates you used to make the original elevation.bil file. Don't use the coordinates you entered into the math.xls file.
Run your new elevation.bil file in make mesh process and then place new mesh files in your theater. Back-up your original mesh files.
In the past I have used 2 methods of getting rid of the unwanted terrain in the water. In Global Layer I have used the flattening Terrain option to remove small areas of terrain and I have also used a blank facilities file for other small areas of terrain. Kinda like whack a mole.
This time I have taken a different approach with PNG because of the amount of islands and potential of many terrain pop-ups.
Still used the global layer flattening process, loaded the elevation.bil file and the ocean.shp or water.shp file (ocean-water files without lakes) into the software.
Select the water area and then right click and select TERRAIN create/flatten terrain from selected area features. This will create a triangulated grid layer. It will take awhile for the process. Then select only the elevation.bil and triangulated grid layers. Export a new elevation.bil file using the original coordinates you used to make the original elevation.bil file. Don't use the coordinates you entered into the math.xls file.
Run your new elevation.bil file in make mesh process and then place new mesh files in your theater. Back-up your original mesh files.
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