Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Just when you think you have everything running some what better...
You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.
If all goes well we should be back online on November 8th.
To keep you updated we will post updates on AVSIM forums.
Thank you for your support.
-WikipediaCamouflage is a method of concealment that allows an otherwise visible animal, military vehicle, or other object to remain unnoticed by blending with its environment.
must be frustrating.After a whole mess of rebuilds and experiments, it appears that the original assembly sequence along with some slighty reshaped parts is the "best" solution. The other ideas I tried all ended up causing even more problems elsewhere. Ptoject also needed 4 extra Polygons to get here.
In the last screenshot, the Cowl Guns and Fairings can be seen from under the Nose. This issue also will remain in the final version. The nose section here has a LOT of stuff coming together, and without additional Components to use, I can't see how it can be resolved within AF99. Perhaps I will attempt a fix with SCASM.
- Ivan.
i'm also seeing lines in the green sectionsSo far, I have been doing most of my texturing in AF5Paint and converting the resulting PCX file into a BMP file. Because I was also doing a rebuild within AF99, I also used the same PCX files there. After rebuilding with AF99,
I found that the Panel Lines in the Green areas were NOT VISIBLE AT ALL!
Just for grins and to confirm that I was not imagining things, I renamed the Left Wing BMP texture to the equivalent R8. The screenshot below shows the differences between the two formats..... Note how the Panel Lines are not visible in the Green sections anywhere but on the Left Wing.....
Interesting.....
- Ivan.