Hello Womble55,
Actually what I showed for the fowler flaps isn't quite as easy as you describe.
The flap segment WILL rotate 45 degrees (or 90) unless you choose to hide some of the movement.
The underside of the airfoil in those drawings was level which meant that the angle of the deployed flap must be -45 degrees.
If the underside (or rather the retracted flap) was angled other than level, the deployed version would end up at another angle.
The distance was set by eyeball but is far enough away so that the angle subtended a segment as long as the projected flap chord. Perhaps 22 degrees would be a better value to use?
As for just feeding in values and getting a resulting AIR file, AirWrench can do that for you, but I would much rather learn enough about the AIR file to figure out how to do things myself. If speed at altitude is all you are looking for, I can tell you how to do that. It isn't hard. I was debating on doing a couple short tutorials.
- Ivan.
Actually what I showed for the fowler flaps isn't quite as easy as you describe.
The flap segment WILL rotate 45 degrees (or 90) unless you choose to hide some of the movement.
The underside of the airfoil in those drawings was level which meant that the angle of the deployed flap must be -45 degrees.
If the underside (or rather the retracted flap) was angled other than level, the deployed version would end up at another angle.
The distance was set by eyeball but is far enough away so that the angle subtended a segment as long as the projected flap chord. Perhaps 22 degrees would be a better value to use?
As for just feeding in values and getting a resulting AIR file, AirWrench can do that for you, but I would much rather learn enough about the AIR file to figure out how to do things myself. If speed at altitude is all you are looking for, I can tell you how to do that. It isn't hard. I was debating on doing a couple short tutorials.
- Ivan.