Currently, I have no precise idea on the tanks number that I will modelized:
- 4 ("one" for each engine) or
- 8 (main+ aux for each engine)
As I said previously, I would add an advanced management system (written for the GAS Stearman) which can manage fuel and oil system. The XML code is written and tested, the only think is to multiply 4 times the code for the four engines.
If I looked closely at the video about the N500EJ that I posted yesterday, it seems that the 4 large fuselage tanks have been removed and replaced by smaller flat tanks (with a few extra jerrycans just in case), placed at the front of the plane. (on the video we see the sky blue curtain right in front of these tanks and the cockpit as an extension). The plane has been significantly lightened: there are only 8 seats left on the wings. It would be tempting for me to do it again identically.
For now, I tried to understand how superchargers were managed in MSFS. I don’t like simulating a supercharger using the turbocharger parameter: it's as this I have modelized the Stearman IB75 but it's not te reality.
Since MSFS, there is two parameters for this function :
- supercharger = 1 (it's the Legacy FSX implementation - see below for technical notes provided by the SDK)
- new_supercharger = 1 or 2
The "
new_supercharger = 2" parameter that allows you to simulate an overload with several steps (5 at most).
; --------------------NOTES ON SUPERCHARGER--------------------
; In Legacy FSX, the supercharger - activated using the supercharged parameter - used a calculation that was actually lacking an essential parameter:
; boost = ( supercharger_boost_high_end - supercharger_boost_low_end ) * Throttle_position
; In this formula, the supercharger_boost_low_end parameter is not used at all.
; In Microsoft Flight Simulator this has been rectified and you can enable the use of the correct formula by enabling the new_supercharged parameter in the engines.cfg file, using one of the following values:
; 1: This will make the simulation use a fixed formula to calculate the supercharger boost using the existing legacy supercharger parameters supercharger_boost_high_end and supercharger_boost_low_end.
; Boost will then be calculated using the following formula:
; boost = ( supercharger_boost_high_end - supercharger_boost_low_end ) * Throttle_position + supercharger_boost_low_end
; 2: This will permit the simulation to have multi speed support for the supercharger using the following parameters: supercharger_altitude_gear.N, supercharger_boost_high_end_gear.N, supercharger_boost_low_end_gear.N.
; This system will allow for a maximum of 5 gears. As an example, if a two speed supercharger is needed then the CFG parameters would have this structure:
; supercharger_altitude_gear.1 = [VALUE]
; supercharger_boost_high_end_gear.1 = [VALUE]
; supercharger_boost_low_end_gear.1 = [VALUE]
; supercharger_altitude_gear.2 = [VALUE]
; supercharger_boost_high_end_gear.2 = [VALUE]
; supercharger_boost_low_end_gear.2 = [VALUE]
;
; When using the multispeed supercharger you can monitor which gear is engaged by monitoring the SimVar RECIP_ENG_SUPERCHARGER_ACTIVE_GEAR.
; The supercharger system will continuously check if the current Pressure Altitude is superior or equal to the altitude at which each gear should engage in order to automatically switch between the gears.
; If an altitude is set as -1.0 the gear is considered inactive and the engaging altitude for this gear will not be checked thus preventing the switch to this particular gear (which is why default altitude
; value is -1.0). When a gear is engaged the boost values corresponding to this gear will be used in the following calculation of boost:
; boost = ( supercharger_current_gear_boost_high_end - supercharger_current_gear_boost_low_end ) * Throttle_position + supercharger_current_gear_boost_low_end
;
; IMPORTANT! When using the "new_supercharged" param, the legacy "supercharged" parameter must be either set to 0 or removed from the CFG file.
By reading how VIRTAVIA made the Grumman F7F-3 Tigercat, I think I can adapt it to the DC-4/C-54 and test it.
According to what I read two years ago, one of these two parameters "
supercharger" was buggy, I hope Asobo has fixed it since.
The animations and codes used to manage the selection levers (and crossfeeds) of the tanks are very simple, and by tomorrow this should be done (
I think that this answer to yours questions ;-) )
Ah ... I was going to forget: the
Cold & Dark start is also planned, but once the overhead and the last gauges are animated and coded.