Hello,
Yesterday, after several days of intensive testing, I was able to offer testers a more advanced v0.4.8d version with an almost complete fuel management system. (It remained to implement the cross-feed mechanisms in the flight_model.cfg file, but this version already had animations for all fuel levers: tank selection, carburetor heating, cross-feed; as well as some overhead animations.
The procedure for starting in automatic mode has been validated and is available in version v0.4.8d.
Sometimes during the loading of the aircraft, the external gateways do not have time to be loaded, but under FS2020 when reloading the aircraft (
QuickLoad menu in Developer mode), these appear correctly: this is a problem for the simulator, not for the developer
Once in the cockpit, the
CTRL+E procedure automates the following phases:
- removal of the
GustLock,
- setting up the
seat for the Flight Engineer,
- the various
levers are set in position: throttle, mixture, pitch propeller, master batterry, avionics, magnetos, etc.
Outdoors, you can see:
- the
closing of the front and rear boarding gates, the
closing of the luggage hold doors and the
removal of external gateways,
- After a few seconds, the
pilots and co-pilots appear in the cockpit and
open the windows on either side of the cockpit to interact with the ramp agents,
- From that moment, the
engine no. 3 begins to rotate very slowly so that it can
count between 6 and 9 propeller blades, then the starter is put into motion and starts up.
-
Engine no. 4 starts in the same way,
- then it’s the turn of
no. 2 and no. 1.
- When all engines have started, the
cockpit windows are closed and the
GPU is removed.
All that’s left is to release the
parking brake to be able to run on the gateway. We must not forget to push the levers controlling the
propellers fully forward and to
position the flaps at the required level, and the elevator trim (10°~11°). The rest is left to the initiative of the "pilot"
I am currently making a better video (greater resolution) than the previous one to illustrate this start-up.
Of course, despite this procedure (for people in a hurry) I plan
to be able to program the plane so as to achieve a Cold & Dark...
Today, after creating an overall diagram of the different fuel flows on paper, I only had to postpone the latest changes in the [FUEL_SYSTEM] section.
Here is the diagram in question, you can check the consistency of this diagram with the official diagram presented on page 8. I think all scenarios are taken into account.
Now all the different cases need to be thoroughly tested to validate this last version and finally move on to the animation of the remaining gauges (OverHead and VC).