Hello,
First of all, thank you to the Sim-Outhouse team for having restarted this forum so quickly

without being addicted, I missed it a bit these last two days. Having been an admin for over 30 years, I know how stressful these operations can be and how difficult they can sometimes be.
Therefore, a big thank you for the team.
On the DC-4, he’s made good progress ...
- The VC of the DC-4 model is animated and coded "three-quarters": there are still a few dials or switches but of lesser importance for the current tests as spotlights, lightings, de-ice, hydraulic pressure.
- The overhead is functional to perform a Cold & Dark start : primer, energizer, starter, magetos, ignition, battery, avionic, generators; and the VC has the main gauges to manage a flight : airspeed gauges, attitude indicators, altitude indicators, manifolds, rpms, oil and fuel levels, oil and fuel pressures, suction pressure. Turn ball and compass should be added as soon as possible.
WARNING: the airspeed displayed on the VC is in MPH and the one on the "HUD" that a lot of you use is in KTAS ...
- I took advantage of these few days to add personal management for the oil tanks. Each engine therefore has its own 20-gallon oil tank, and in the compartment reserved for the aircraft crew, a 50-gallon reserve has been added to the port side.
For now, only the tanks have been declared in the flight_system.cfg.
Afterwards, I will have to add a pump for transfers from the reserve to the engine tanks, then a selector to direct the flow, and a switch.
In fact, I use the ability that fuel tanks have, which means being able to interact with them via the
Weight & Payload interface and the fact that they have settable variables: A:FUELSYSTEM TANK LEVEL:x for example.
By creating "
these particular tanks" that will not be directly managed by MSFS, I open up other possibilities: MSFS calculates a fuel consumption for each engine according to its use, the consumption of the DC-4/C-54 is known as well as the oil consumption.
By setting a ratio parameter between the two types of consumption (fuel / oil), it becomes possible in a few lines of XML (or javascript) to calculate the oil consumption and to modify in "real time" the level of these oil tanks but also to intervene on the weight of the aircraft (
I had practiced this way on the CANSO PBY to manage water/retardant tanks and it function very well.)
It will be possible to apply theses modifications to a FireFighter version ...