DC Designs PT-17 Stearman is Out

I havent it yet, but what I noticed from screenies, does this frame isnt too ... fat (looks strange a little)? :pirate:



Im installing MSFS now to see changes from the last time :loyal:
 
YoYo-I have sat in that very seat many times- you are correct. Unfortunately the visual model doesn’t capture the essence of delicate solid that the Stearman normally evokes.Waiting for some reviews.
 
Got it, very nice :)
But it is VERY Tonka Toy, especially in the yellow RCAF livery...the cockpit seems to be made of very thick tubing, including a crosspiece under the panel (visible in photo above) that doesn't appear in the photos I've seen...
I'm sure Dean will fix any inaccuracies...
 
First time I've seen a Stearman fitted with armoured glass.
:dizzy:


dc-designs-pt17-stearman_1_ss_l_210521131452.jpg
 
o homeo home and talk about

Bought it and flew it around Farmington, NM. I still got the yank to the left around 40 mph. Thank goodness it gets airborne quickly. After we were in the air, it was easy to fly. Managed to land on a high school football/soccer field. Kids will have something to go home and talk about tonight.
 
If you look at the pre-release topic here in SOH, you will notice Dean has already acknowledged the visual problems and promised to fix the 3D model in the next update(s). :)
 
As we continue to see source models, not originally made for flight sim, acquired and furnished out as flight sim products, it would be nice to see something like this, much more accurate, source model built out into a MSFS release: https://3dwarehouse.sketchup.com/mo...047cde41de7/Boeing-Stearman-PT-17-N75MR?hl=en

It would still need quite a bit of work, but it would be a much better starting point than the source model DC Designs began with. Based on all of the screenshots I've seen, I'm afraid just about every inch of the DC Designs/Just Flight model would have to be redone in order to correct all of the issues that appear to be everywhere.
 
It would still need quite a bit of work, but it would be a much better starting point than the source model DC Designs began with. Based on all of the screenshots I've seen, I'm afraid just about every inch of the DC Designs/Just Flight model would have to be redone in order to correct all of the issues that appear to be everywhere.

My Stearman is for those who enjoy flying, not for rivet counters, as are all of my aircraft. Although the first round of updates will fix the windscreen thickness and some other minor errors or aesthetic issues, it's built and priced for fun. If it's not for you, that's fine, move on.

On the subject of source models, most of what we all buy for flight sim is sourced. I actually prefer to build my own aircraft as it's far more satisfying ( Concorde was scratch built ), but sometimes it makes business sense to source an existing 3D model if it fits the bill.
 
Bought it and flew it around Farmington, NM. I still got the yank to the left around 40 mph. Thank goodness it gets airborne quickly. After we were in the air, it was easy to fly. Managed to land on a high school football/soccer field. Kids will have something to go home and talk about tonight.

Ha ha...:biggrin-new: ...at least you MANAGED to land!!
So it can't be as hard (read impossible) to land as the Waco, can it?

Also, where did you buy it?
It was said to be available in the MS in-game marketplace soon, wasn't it?
 
Ha ha...:biggrin-new: ...at least you MANAGED to land!!
So it can't be as hard (read impossible) to land as the Waco, can it?

Also, where did you buy it?
It was said to be available in the MS in-game marketplace soon, wasn't it?

Pretty easy to land...in fact it wants to KEEP on flying at perhaps too low a speed...best bought from Just Flight rather than the marketplace so you can be sure of being able to add liveries and tweak configs I think...

The dive to the left at 40 is an MSFS kludge also I think which hopefully they will fix one day.
 
Honestly people, I think that the criticism of Dean's work here is more than a bit harsh, if not to say impolite.

The man said that updates will come correcting some of the cosmetic things, but hey, it's a Stearman, it looks pretty convincing and it is only 12,95€.

Just my two €cents worth.

Priller
 
Ha ha...:biggrin-new: ...at least you MANAGED to land!!
So it can't be as hard (read impossible) to land as the Waco, can it?

Also, where did you buy it?
It was said to be available in the MS in-game marketplace soon, wasn't it?

As Keith said, Just Flight.

I would like to add my two-cents to the visual model comments. I too noticed the less then photorealistic look of the cockpit. But guys, come on this is a $15 airplane. I am willing to overlook a few things when the airplane is priced at $15 vs. $30 or more. I would rather have a nice flying airplane that doesn't look perfect to a beautifully modeled cockpit that has flying problems and cost twice as much.

Considering the price, flight model, and looks, if you are into biplanes and/or Stearmans, I would consider this a buy.
 
Honestly people, I think that the criticism of Dean's work here is more than a bit harsh, if not to say impolite.

The man said that updates will come correcting some of the cosmetic things, but hey, it's a Stearman, it looks pretty convincing and it is only 12,95€.

Just my two €cents worth.

Priller

I agree, and of course I'll be buying it soon.
It's not by chance that I use the nickname I use :)
 
Thanks for the supportive comments - some folks seem to want the moon on a stick, and at budget price too!

Work already underway on refinements, windscreen frames have lost weight, working on prop spin and elevator modeling corrections, fortunately all easy fixes - nothing horrible has been highlighted so far and early reviews are very positive :)

Screenshot (502).png
 
My Stearman is for those who enjoy flying, not for rivet counters, as are all of my aircraft. Although the first round of updates will fix the windscreen thickness and some other minor errors or aesthetic issues, it's built and priced for fun. If it's not for you, that's fine, move on.

On the subject of source models, most of what we all buy for flight sim is sourced. I actually prefer to build my own aircraft as it's far more satisfying ( Concorde was scratch built ), but sometimes it makes business sense to source an existing 3D model if it fits the bill.

I think if you are going to spend the time and energy creating an iconic aircraft like a Stearman, it better be spot on. But in this new world of xBOX MSFS2020, most of the users are gamer nubies who will never notice. That's your customer base and target market. I applaud the fact that you are going back and addressing the issues highlighted from a few individuals. So... there must be some value in the SOH forum feedback that cannot be ignored by a developer. Good luck with your sales.
 
I don't want the moon on a stick - just a reasonable facsimile of one of the most iconic biplanes ever built.
I tried to take into account the relatively low price however insofar as the Stearman model 75 has no real technical attributes to model - no glass displays, no weather radar, no deep study engine management, I figure the price point is also about that.
But as I said in the other forum - among aviation enthusiasts you would be hard pressed to find a more familiar airplane than the Stearman 75 -
PT-13 with the Lycoming, PT-17 with the Continental, and PT-18 with the Jacobs motor - and the dusters and Super Stearman with the Wasp Jr 450hp.
You chose to model ONE. The PT-17, and there are a slew of problems with the visual model. All of them may in fact be easy to correct one by one - I hope so.
But it doesn't help to hear you say it doesn't matter to get it right for a few folks, (while deriding them) and say what you're doing is ok because the masses don't know the difference.
The history matters. The people behind the Stearman matter. Please try to represent that history and that airplane accurately or don't do it at all.
This IS just a flight sim - a flying game... but the Stearman 75 isn't just an airplane.
Is it the xBox thing that is making FSX P3D and Xplane developers have this attitude about MSFS? That they can't take it seriously?
A1R had no problem taking a simple airplane design in the Ryan STA, and making it properly - accurate down to the last detail..and for a reasonable price.
Maybe the new sim NEEDS new developers.
And FWIW - I never disparaged this model or your work on it. I only pointed out those things that were not accurate representations of the actual airplane - because it matters
 
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