DC Designs PT-17 Stearman is Out

Hi Heywood,
the 123 and N23123 are the civilian regnumbers for this Plane,
the 153 is the historic Paint:ernaehrung004:

but i can change.
Ralf - please take another look at the picture of 153 I posted just above the drawing that shows the rudder, along with fuselage framing etc.
In that photo where I reference the correct checkerboard pattern you can clearly see the N— number
and it is actually ‘N53153’
Unless there is another Stearman painted as 153 -
one other thing is certain, I sure ain’t as observant as I once was lol
 
ouch - I'm only making suggestions based on what I see..
I don't see it as win or lose, right or wrong, - just observations. It either is or isn't accurate to the original.
You're the artist - the work itself is yours alone to decide on.
The repaint is fine as is - I appreciate having it to use.
Same goes for the DCD Stearman. No one asked for my opinion - I just wanted to make suggestions and provide examples to show the differences that exist or had existed between the actual and the representation of the Model 75
I did not criticize the work, the suggestions I made were based purely on observations and supported by photographic or illustrated examples.
Unfortunately I think the public forums have become polluted by the so called 'complainers' to the point that any attempt to pose even the most mild observations is seen in the same light.

I'll have to keep this in mind going forward and set aside my urge to render 'assistance' this way - It's easier maybe when the subject matter is anything but a Stearman.

I look forward to the paint kit being sorted out by Dean and Co and more of your work and that of the rest of the repainting community, as always.
 
ouch - I'm only making suggestions based on what I see..
I don't see it as win or lose, right or wrong, - just observations. It either is or isn't accurate to the original.
You're the artist - the work itself is yours alone to decide on.
The repaint is fine as is - I appreciate having it to use.
Same goes for the DCD Stearman. No one asked for my opinion - I just wanted to make suggestions and provide examples to show the differences that exist or had existed between the actual and the representation of the Model 75
I did not criticize the work, the suggestions I made were based purely on observations and supported by photographic or illustrated examples.
Unfortunately I think the public forums have become polluted by the so called 'complainers' to the point that any attempt to pose even the most mild observations is seen in the same light.

I'll have to keep this in mind going forward and set aside my urge to render 'assistance' this way - It's easier maybe when the subject matter is anything but a Stearman.

I look forward to the paint kit being sorted out by Dean and Co and more of your work and that of the rest of the repainting community, as always.

All Good,
Nice you like the Paint,
Thank´s
 
I "reserve" it :very_drunk: , this is "our" Stearman in Poland but I will do as soon as you know how to add these paints separately, and not overwrite the original ones ;) so Im waiting too.

YTpJmt0.jpg


https://cezet.wordpress.com/2017/03/09/the-oldboy/ Just don't expect it to be so clean :encouragement:.
 
Hi, I'm no repaint expert at all, but in case it might be of help, I thought I'd share what I have seen other authors do:
They provide NOT ONLY the texture folder (e.g. TEXTURE.153) but also a model folder (e.g. MODEL.153) with a model.cfg file in it, to be all copied into the \simobjects\airplanes\DCDesigns_Stearman folder.
They also provide a text file with the text you have to include in the aircraft.cfg file, with all the new livery's info. This text typically start with [FLTSIM.x], where you have the replace the X with the first sequentially available number, like we used to do in FSX.
Finally, they provide the auto_json.exe file, in order for you to renew the layout.json file accordingly.
I've successfully used this method sometimes, so I thought it might work with the Stearman as well.
I might be wrong, though, since I don't know if all aircraft share the same file/folder structure.
 
@Banjoman1960
The last little detail that needs fixing on 153 applies to all of your repaints of the Stearman.
The checkerboard pattern and the Red White and Blue Flag all need to follow the rudder line at the lower rear fuselage - and not just carry onto the lower rear fuselage fairing.
bidic06.jpg



If you look at the RL image posted by YoYo it shows the correct Flag application
tO8DZGF.jpg


aside from this small detail these paints are Excellent !
 
Rudder has now been remodeled for accuracy, and the surplus "texture" folder removed, so when updated there will probably be a minor change required to re-paints to match the new layout ( it's only a tiny difference in the position of the slant at the bottom of the rudder ).
 
Rudder has now been remodeled for accuracy, and the surplus "texture" folder removed, so when updated there will probably be a minor change required to re-paints to match the new layout ( it's only a tiny difference in the position of the slant at the bottom of the rudder ).

Thank You Dean! :)
I really like your approach for community and suggestions and I appreciate it very much! :wavey:
This is a great example for others of very good approach from developer side so that everyone will be satisfied and your model will receive high marks.
It is a pity that this does not apply to all developers whose requests are ignored or they say they don't see the problem LOL.
I bow low! :applause:
 
Rudder has now been remodeled for accuracy, and the surplus "texture" folder removed, so when updated there will probably be a minor change required to re-paints to match the new layout ( it's only a tiny difference in the position of the slant at the bottom of the rudder ).

Thank´s for this,
will redo my Paints then:encouragement:
 
Thank You Dean! :)
I really like your approach for community and suggestions and I appreciate it very much! :wavey:
This is a great example for others of very good approach from developer side so that everyone will be satisfied and your model will receive high marks.
It is a pity that this does not apply to all developers whose requests are ignored or they say they don't see the problem LOL.
I bow low! :applause:

I'll second that!! :applause:
 
Thank You Dean! :)
I really like your approach for community and suggestions and I appreciate it very much! :wavey:
This is a great example for others of very good approach from developer side so that everyone will be satisfied and your model will receive high marks.
It is a pity that this does not apply to all developers whose requests are ignored or they say they don't see the problem LOL.
I bow low! :applause:

Thanks YoYo! :)

Updates completed for now, here's the Changelog for v1.0.2, which will be sent to Just Flight and the marketplace in the next day or so:

v1.0.2


- Wingtip polygons re-shaped
- Rudder re-built for more accurate shape
- Texture maps re-configured for greater accuracy
- Surplus "Texture" folder removed
- XML code revised for better functionality with MSFS
- Wing wires re-positioned for greater accuracy
- Navigation light switch bug fixed
- Aerodynamics altered for reduced aileron roll rate and increased parasitic airframe drag
- Toe brake scalar increased for realism

There will be other updates in the future but this should cover everything to make the package a solid product for now. I will complete the Tomcats and then circle back to see what can be added and, if necessary, improved.

Cheers! :)
 
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