If all goes well and the real world doesn't intrude on our all important sim work, the 1st update will be available on the 15th, the 16th at the latest, I promise. Here's a list of the things included. The Installer comes in at around 75 megs. We try to squeeze as much as we can into it. Then another update will hopefully be available sometime in March. This sim is developing into something far and beyond what the original was. The immersion level has drastically improved. When those "golfball" tracers started coming up at me in testing, my adrenaline level rose into the stratosphere as it really seems like you're getting shot at. This team has truly done some amazing work.
"Effects
1. New 20mm, 37mm and 40mm golfball tracers for vehicle and ship AA guns.
2. New improved explode effects for all flak with new smoke and explosion fireball
3. New orange FX Texture for 40mm AA shell tracer
4. Various new flare effects
Vehicles
1. Updates to the stock Wirblewind and Ostwind flak vehicles. The Ostwind has a new 37mm AA gun with red golfball tracers and new flak burst. The Wirblewind has a new 20mm AA gun with green golfball tracers and new dirty gray flak burst.
2. Stock train G_flakcar has been updated with the new 37mm AA gun and red golfball tracers.
3. Two new flak guns have been added, red and gray ranging flak. Germany used these flak bursts to gauge enemy bomber altitudes.
4. New smoke drum for creating smoke to hide facilities, troops and vehicles from bombs and shellfire.
5. New eto AA Illumination flak flare gun.
6. b_Bofors_40mm updated with new gun, shell and tracers.
7. 6 new vehicles for the Spanish Civil War.
Aircraft
1. An Hs 123a for the Spanish Civil War period.
2. A Polikarpov I-15 for the Spanish Civil War period
3. A Ju 52 Bomber for the Spanish Civil War period.
4. A Ju 52 Transport for the Spanish Civil War period.
5. An RAF Wellington Bomber.
6. A Coastal Command Wellington Bomber.
7. A number of different changes to some existing ETO aircraft, including, but not limited to sounds, loadouts, and effects.
Facilities
1. Gray, Red ranging flak guns.
2. G-37mm flak gun.
3. Smoke Drum.
4. ETO AA Illumination Flak Gun.
5. A number of fixes to existing facilities in cluding a temporary fix for the Biggin Hill issue.
Guns
1. 20mm_AA_gun_red
2. 20mm_AA_gun_red
3. 37mm_AA_gun
4. 40mm_AA_gun
5. eto_gray_flak_gun
6. eto_red_flak_gun
Weapons
1. 20mm_AA_round_red
2. 20mm_AA_round_green
3. 37mm_AA_round
4. 40mm_AA_round
5. eto_flak_round(updated)
6. eto_flak1_round(updated)
7. eto_gray_flak_round
8. eto_red_flak_round
9. eto_flare_round
10. buoy_flare
11. paraflare_round
12. sodium_flare_red
13. sodium_flare_green
14. sodium_flare-white
Ships - The following stock ships have received new AA guns with golfball tracers
1. a_battleship
2. a_fletcher
3. a_cruiser
4. b_destroyer
5. g_cruiser
6. g_destroyer
7. g_U_boat
Effects: several new effects, including a number of different flare effects have been added, along with a new effects.xml.
Spawns: many new spawns have been added for mission building
Missions:
1. Four new missions have been added to Era 2.
2. Three new missions have been added to Era 3.
3. Eight new missions have been added to Era 4.
Weather: 1 new addition for the clouds folder and 3 new weather files
The following corrections, fixes, and modifications have also been done:
- ACC_Airfields – 4 fixes – Dunkewell, Smeatharp, Newchurch, and Kenley
- CFS3 ETO Expansion READMEs (1 folder (corrections to Credits and Contributors *.jpg’s)and 2 README files (rewrite of CFS3 ETO Backup.rtf and rewrite of CFS3 ETO Expansion FAQ.rtf)
- objects – (Borgo airfield fix)
- Newly-Updated CFS3 ETO Backup.exe
- Newly-Updated CFS3 ETO Expansion ORIFs Re-Installer rev. 1.1.exe
- Updated country.xml
- Updated effects.xml"