F7F Tigercat New VC for FSX & P3D

damn man,shoulda let me know you would be passing through, a cup of coffee and a bathroom would have been yours.
 
Gordon, not hard to spot your details! Speaking of new lighting engine....

I've been scouring the Internet and been passed a few notes via PM regarding lighting in P3Dv4. From the rumor mill...LM have adopted a very good alternative to PBR physics based rendering...which would allow lights to actually illuminate the objects it touches and introduce self reflection along with dynamic reflections. This is THE game changer. If thos happens, we're talking quantum leap of flight simulation. This would render waves, water, terrain, lighting and their movement in real time. From what I read about in the v3.3 to v3.4 change log, seems like the engine is ramping up to this.
 
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Mark "Roger-Wilco-66" brought up a very important point on the Heron's Nest thread about PBR.

Physically Based Rendering.

Interestingly, I have been working with this technique...well studying it actually...for the last several weeks.

These "cove" shots are of the new Tigercat exterior model WIP set up for PBR development. The experiment is set up to approach light rendering from a 64bit DX10-DX11 perspective. The new model is going to incorporate many additions to the physical model, as well as extensive use of normal mapping to develop detail.

I'm also very keen to see what LM has up their sleeve for P3D4 Rick. :encouragement:


3DS Max 2015
33782310510_bce9fc559b_o.jpg


33355790243_a31967e1b9_o.jpg
 
So, when is this puppy gonna roll out of the hanger?

I actually put up a call for beta volunteers in this thread, but got no responses.

I figured there was not significant interest in the project, with the exception of those who have followed the thread closely, so I've been concentrating more on developing my skill sets.
 
Must have missed that call. Willing to test... Make that wiling and eager.
Hmm, guess this was the call "I'm working that out and would be fine with putting the updated moF7F with the new VC in the hands of some volunteers for the beta phase."
Sue
 
Must have missed that call. Willing to test... Make that wiling and eager.
Hmm, guess this was the call "I'm working that out and would be fine with putting the updated moF7F with the new VC in the hands of some volunteers for the beta phase."
Sue

MeToo MeToo
 
Must have missed that call. Willing to test... Make that wiling and eager.
Hmm, guess this was the call "I'm working that out and would be fine with putting the updated moF7F with the new VC in the hands of some volunteers for the beta phase."
Sue
Me too! I would be happy to test it!!!!!!
 
Mark "Roger-Wilco-66" brought up a very important point on the Heron's Nest thread about PBR.

Physically Based Rendering.

Interestingly, I have been working with this technique...well studying it actually...for the last several weeks.

These "cove" shots are of the new Tigercat exterior model WIP set up for PBR development. The experiment is set up to approach light rendering from a 64bit DX10-DX11 perspective. The new model is going to incorporate many additions to the physical model, as well as extensive use of normal mapping to develop detail.

I'm also very keen to see what LM has up their sleeve for P3D4 Rick. :encouragement:


3DS Max 2015

That looks awesome Gordon :applause:
 
Must have missed that call. Willing to test... Make that wiling and eager.
Hmm, guess this was the call "I'm working that out and would be fine with putting the updated moF7F with the new VC in the hands of some volunteers for the beta phase."
Sue

Maybe it was a bit vague...lol.

Thanks for offering to test Sue. Shoot me a PM and I'll set it up for you.
 
Make that a me too! My video card was blitzed at the time you put out the call so there was nothing I could do at that time.
Ted
 
Make that a me too! My video card was blitzed at the time you put out the call so there was nothing I could do at that time.
Ted

Roger that Ted. I've had a lot of down time in the last six months too. Complete OS rebuild, and moved from CA to OR and back.

Anyone else interested in the beta just PM me here. I'll hit you back.
I figure maybe ten testers would be fine.

BTW...this is P3D specific at this time, the FSX model needs some optimization before it's ready.


Thanks all...
 
Gman - I too would be more than pleased to test your awesome looking work of genius! :redfire:

[Edit - PM sent by slow reader.]
 
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Gordon,

It is good to see you back the VC is SWEET :ernaehrung004:
and with the modern GPS option
to you have been busy

Thank you
 
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