So, when is this puppy gonna roll out of the hanger?
Must have missed that call. Willing to test... Make that wiling and eager.
Hmm, guess this was the call "I'm working that out and would be fine with putting the updated moF7F with the new VC in the hands of some volunteers for the beta phase."
Sue
Me too! I would be happy to test it!!!!!!Must have missed that call. Willing to test... Make that wiling and eager.
Hmm, guess this was the call "I'm working that out and would be fine with putting the updated moF7F with the new VC in the hands of some volunteers for the beta phase."
Sue
Mark "Roger-Wilco-66" brought up a very important point on the Heron's Nest thread about PBR.
Physically Based Rendering.
Interestingly, I have been working with this technique...well studying it actually...for the last several weeks.
These "cove" shots are of the new Tigercat exterior model WIP set up for PBR development. The experiment is set up to approach light rendering from a 64bit DX10-DX11 perspective. The new model is going to incorporate many additions to the physical model, as well as extensive use of normal mapping to develop detail.
I'm also very keen to see what LM has up their sleeve for P3D4 Rick.
3DS Max 2015
Must have missed that call. Willing to test... Make that wiling and eager.
Hmm, guess this was the call "I'm working that out and would be fine with putting the updated moF7F with the new VC in the hands of some volunteers for the beta phase."
Sue
That looks awesome Gordon![]()
Make that a me too! My video card was blitzed at the time you put out the call so there was nothing I could do at that time.
Ted