Introducing the Avia 51

ok so i just took a test flight to verify textures on the outside and... well this was the result, i KNOW i did the top of the fuselage rear but yet my PC in it's infinite F***ing wisdom decided to not save them so now i have to spend another 2 hours faffing about with rivets... sorry if i seem a little irked, just that things with my family and my life really have been slapping me in the face today...

anyways, a couple of pics....
 
no worries, gonna have to call it a night, my co-ordination and perception are going to rat-**** :icon_lol:

will be up at 0300GMT/0500 Hellenic Time to continue work...:salute:

g'night for now all...
 
ok i've been working on it some more.... here's the latest, i even took some time out in the cabin, looking out at mother Greece, what? it is where my repaints hangar is after all :icon_lol:
 
Titanic stuff Matt!

That's getting to look like THE place to be.

Bravo!

I love its subtle 'air'...nothing overdone, or exaggerated; the true sign of disciplined craftsmanship.


The only 'gripe' I'm giving you on this one, is the total lack of self-discipline, when showing outside shots like that to some
NOT (!) -so-old tappers who are itchin' to see it in their scenery too!!!


Edit; outside guess, Matt; 120-150 kms SW of home base?
 
searching high and low...

View attachment 54732 View attachment 54731

I've been looking for you around Kos for the past hour, to get a glimpse of '51 with my own two eyes.

...and take a few formation pics to send as Christmas postcards. (That's why I deduced you must be in the Pilio-Olympus area).

Oh well, might as well not waste valuable fuel and film;

Here's 'little sister', saying CHEESE!


Oh well...Race ya ta Sedes!
First one down pays the Ouzomezedes!
 
when i took them shots i had taken of from Aktion AB, Preveza... and was headed down towards Tanagra and Athens :salute:
 
That's coming together really well Matt. Thanks for keeping after it.

As you move forward, the rear panel needs an access door to the Lav, but it's not modeled.

You might add a round dome-like light to the rear and front panels above the doors.

Will you be doing shadowing around and under seats, corners, walls, etc.


Thanks :)
 
i'll be attempting to yeah.... masses and masses of trial and error for shifting shadows around so i'll start with that door on the Rear 'bulkhead' and it's dome light :salute:
 
i'll be attempting to yeah.... masses and masses of trial and error for shifting shadows around so i'll start with that door on the Rear 'bulkhead' and it's dome light :salute:

Matt, all the seats are placed the same with respect to window locations. So if you get that targeted, you will have them all sorted.

Thanks
 
Did someone mention 'YROTAVAL' ? :jump:

Well...you go down the staircase, turn right, walk accross the tarmac, where you'll find a great big aeroplane called a 'Stoof'...

...Sssssh! QUIETLY!..now, open the main exit (Do not disturb the gentlemen busily working in there, under any circumstances!),
and you'll see it straight ahead.

Tom Clayton advises folk to take their own paper, so, to be on the safe side - do so.


Oh!...hello Milton Sir!....I can explain...




W.I.P.
Here lie the poor old bones of Nigel Richards (icon:lashings of flowers, all over the place:icon)
wrest in peace.
 
now we panic....

Milton, i've figured out the Baking! floor is now baked, just working the seats and side units...

stay tuned folks!
 
ok here we go.... first images of the Baked Interior, gonna sort the walls out, i had a hunch it'd make them super dark, which it did so i'm gonna try a few things to tweak it instead of just reducing it's opacity.... but here we can see the shadows in the seating, and under the seating as well as around the side panels etc...
 
It's starting to look more realistic. I am not certain that it is too dark. Try it in summertime daylight from all heading angles.

I like it dark under the seats and around the side panels. Those areas should not be too obvious or bright. Great progress! :applause:

When done, maybe focus then on some highlight areas where the windows allow light to enter. :)
 
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