Of course I am more than happy to share the panel mods. Beware though this is big on eye candy, and short on function. PMDG and iFly fans might be disappointed!
Attached is the whole panel - WARNING: it has the MS default 737-800.cab and also 2d bmp's - by necessity as the mod that makes the nice moving map was uploaded inside this by someone at simviation, whose name I don't recall. Search there or elsewhere for a 737 panel mod with "trinkets" and you will find it along with instructions how to toggle the terrain view to show up in the MFD in the VC.
Humblest apologies to the other third party freeware authors whose names I can't recall to give credit to (including but not limited to the nice looking EMB PFD). I can't get the HUD to work for some reason but don't really use it. You will no doubt notice I have spliced in the default 737 2D panel which I use as kind of an non-overhead popup but is also necessary to toggle the terrain view in the VC MFD.
To get the lighting I also used a third party nightmap texture (again, thanks) that goes in each repaint texture. (attached). Lastly, I have modded the air.cfg to toggle some suble extra vc lighting via a smokesystem entry. Toggle the "I" key to turn it on and off. There is something quirky with these defaults such that if you add a normal vc light it is way to bright at night, but without it too dark during the day. Adds a nice effect to the mix.
[SMOKESYSTEM]
smoke.0 = -9.73, -1.65, 4.28, fx_vclightGreH //Add vc lights for day use
smoke.1 = -9.73, -1.65, 4.28, fx_vclightGreH //Add vc lights for day use
Any questions please let me know!
Attached is the whole panel - WARNING: it has the MS default 737-800.cab and also 2d bmp's - by necessity as the mod that makes the nice moving map was uploaded inside this by someone at simviation, whose name I don't recall. Search there or elsewhere for a 737 panel mod with "trinkets" and you will find it along with instructions how to toggle the terrain view to show up in the MFD in the VC.
Humblest apologies to the other third party freeware authors whose names I can't recall to give credit to (including but not limited to the nice looking EMB PFD). I can't get the HUD to work for some reason but don't really use it. You will no doubt notice I have spliced in the default 737 2D panel which I use as kind of an non-overhead popup but is also necessary to toggle the terrain view in the VC MFD.
To get the lighting I also used a third party nightmap texture (again, thanks) that goes in each repaint texture. (attached). Lastly, I have modded the air.cfg to toggle some suble extra vc lighting via a smokesystem entry. Toggle the "I" key to turn it on and off. There is something quirky with these defaults such that if you add a normal vc light it is way to bright at night, but without it too dark during the day. Adds a nice effect to the mix.
[SMOKESYSTEM]
smoke.0 = -9.73, -1.65, 4.28, fx_vclightGreH //Add vc lights for day use
smoke.1 = -9.73, -1.65, 4.28, fx_vclightGreH //Add vc lights for day use
Any questions please let me know!