aleatorylamp
Charter Member
Hello Smilo,
I can try and put in the landing-lights again as per the RFO tutorial, although I already did that, to no avail. There are no lights and no light-cones shining forewards, but maybe you mean navigation lights and/or strobes that apparently can be done. Anyhow, I´ll wait for your confirmation as to exactly what you have in mind.
The prop SA, seen from the side, is one clean vertical line representing blades, blurs and prop-disk, with a triangle on the right, which has a few more lines in it, i.e. the spinner, whose back is flush with the vertical line.
OK, I´ll hold off on the prop. The prop is built in the middle at 0,0,0, and the seal used is the front end of the nose.
Update: - our posts just crossed the Atlantic at the same time.
I don´t get any blurs with a stopped prop, only blades. The blurs appear at the same time as the disk, when the blades disappear. There is no RETURN between blur and disk. Perhaps you are looking at the previous .3DM, which was wrong, and had the flaw you are describing. I corrected that on this version.
P.S. I just noticed an .air file issue: there´s no idle speed becaue the original engine was a rotary one that was either on at max RPM or off, and for landing, you had to "blip" it. If you use the .air file I sent, it will need the attached .air file correction.
Thanks,
Aleatorylamp
I can try and put in the landing-lights again as per the RFO tutorial, although I already did that, to no avail. There are no lights and no light-cones shining forewards, but maybe you mean navigation lights and/or strobes that apparently can be done. Anyhow, I´ll wait for your confirmation as to exactly what you have in mind.
The prop SA, seen from the side, is one clean vertical line representing blades, blurs and prop-disk, with a triangle on the right, which has a few more lines in it, i.e. the spinner, whose back is flush with the vertical line.
OK, I´ll hold off on the prop. The prop is built in the middle at 0,0,0, and the seal used is the front end of the nose.
Update: - our posts just crossed the Atlantic at the same time.
I don´t get any blurs with a stopped prop, only blades. The blurs appear at the same time as the disk, when the blades disappear. There is no RETURN between blur and disk. Perhaps you are looking at the previous .3DM, which was wrong, and had the flaw you are describing. I corrected that on this version.
P.S. I just noticed an .air file issue: there´s no idle speed becaue the original engine was a rotary one that was either on at max RPM or off, and for landing, you had to "blip" it. If you use the .air file I sent, it will need the attached .air file correction.
Thanks,
Aleatorylamp
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