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The Staff of SOH
no no, I was practising for new year's eve fireworks...
But how does one raise the skies? Did not see any mention of it in the manual?
This is a fantastic plane! My new favoritest "puddle jumer"!
Anyone else having contact point issues, or did I mess something up? I appear to have fixed it my adjusting the contact points a wee bit.
point.0 = 1, -17.3, 0.00, -1.3, 1500, 0, 0.36, 30.0, 0.5, 1.2, 0.5, 0.0, 0.0, 0
point.1 = 1, 2.1, -3.95, -5.5, 2000, 1, 0.76, 0.0, 0.5, 1.2, 0.5, 0.0, 0.0, 2 // was -4.9
point.2 = 1, 2.1, 3.95, -5.5, 2000, 2, 0.76, 0.0, 0.5, 1.2, 0.5, 0.0, 0.0, 3 // was -4.9
Here's a before and after pic.
This screenshot was posted by Nick during the beta, and it appears to be a smoke rocket effect... just wondering if this made it into the final build.
http://www.screenshotartist.co.uk/images/SibWings/BirdDog/sw_bdog_33.jpg
Paul, as I got you have "advanced animation" off in FSX settings, so spring do not work, please try to put it on, hope that will not takes much FPS.
Skies rises with G key (same as default Maule)
Please feel free to left any comments, wishes in our forum.
http://forum.sibwings.com/
Thank you for kind words!
Andrey
Great fun to fly this Beauty - very well done. I notice that when i close the sim after a flight with the BirdDog, the simulator did not close normaly - i have to close it manualy from the Desktop and get an Error-Message. Did anyone else have that "problem". (I use Vista - and that problem appears only after I installed the BirdDog yesterday).
Dirk