I find myself only semi-mollified by the clarification issued later yesterday.It seems likely that most commercial and, one can reasonably hope, most community addons will still work, probably with the updates that we are already accustomed to seeing to cope with the regular patches to FS2020.With a little luck, we will be able to use mod managers to have the two sims share a common Community folder rather than having to duplicate a couple terabytes of addons. At least until we are ready to delete the old sim.I'll be holding back on FS2024 until forced to buy it, to give time (1) for them to smush some of the Day 1 bugs, (2) ascertain what the compatibility situation really is, and (3) figure out if it will run on my hardware. For those of us who don't run MSFS on maxed out settings now, the concern is that any improved graphics in the new sim will have to be dialed back so much to achieve the same performance that they will look the same as the old sim. In VR, in particular, I'll be very surprised if the new sim can be made to look any better.More big picture, I hope MS isn't making a mistake with this gamification of the sim. I see a dozen or so mission scenarios called out in the trailer, but that isn't going to impress a real gamer. The graphics in the current sim are junk by the standards of a real AAA video game, to the point where my kids jeer at them when they see me playing. The trailer looks better, but then, the trailers for FS2020 always looked much better than my sim ever did. Somehow the bombed-out photogrammetry, low-poly ground assets, and color-shifted ground textures never made it into those movies. It's a stretch to imagine that anyone who plays Elden Ring or Cyberpunk 2077 could ever find MSFS either of sufficient quality or having a sufficient amount of content to call it a good game. MS might really be better off focusing on the traditional sim audience that is happy to accept these tradeoffs so that we can do our esoteric flying thing. But heck, what do I know. Maybe the Top Gun and Reno racing missions were such booming successes that MS decided that scenario-based missions point the way forward for the platform. As long as we still have a flight sim, I don't mind having those elements which I can always ignore. But I do want the franchise to stay economically healthy, by developing in directions that are going to be sustainable.August