and also the installation will work fine .
Not for me. 2 times. File downloads correctly, but gives no FSX option on install, only P3D.......
We just posted part one of the how to on uploading new files to the Library. Part 1 covers adding new files. Part 2 will cover making changes to your the uploads you own.
Questions or comments please post them in the regular forums. Which forum is that... Well it is the one you spend the most time in.
Thanks the Staff
Library How toand also the installation will work fine .
Similar results here as well. Many that show FSX, once downloaded reveal only P3D. Very generous of Milviz to release these in this way, but the ones I was interested in were either only for P3D or showed to have an FSX version but did not once downloaded.Not for me. 2 times. File downloads correctly, but gives no FSX option on install, only P3D.......
I bought this when it first came out for FSX. If I remember correctly, someone familiar with the 310 said it tended to pull one way on initial power input, then change direction later in the take off roll. Milviz attempted to replicate this by doing two things, using torque_on_roll in the [flight_tuning] section and also by producing asymmetrical thrust by locating engine thrust in two different lateral distances from center in the [generalenginedata] section. IMO this didn't work well with the poor runway friction in FSX. I'm pulling all of this from my ancient memory so take it FWIW but those issues are easily fixed in the aircraft.cfg file.Just downloaded their Cessna 310R Redux for FSX. It is a very good looking classic twin and their MSFS version gets plenty of great reviews in the forums. A little disappointed in this one for FSX, however. The glass in the VC/exterior looks a bit too dark for my taste, resulting in a dim VC which has no overhead light at the pilot/copilot position, just gauge lighting. This is cosmetic, so OK no big deal, .....but did anyone try ground handling with this one ? It seems to always 'get away from you' and hardly ever steers where you want it. Apparently both props spin clockwise (compared to eg. RealAir Duke where they oppose one another in spin direction) which apparently introduces some yaw groundhandling effect - but what is happening to me is almost unbelievable. I start takeoff roll pointing 'runway heading' and by take off, the aircraft is about 30 degrees off runway heading, flying almost 'sideways'. Just curious if anyone else has the same groundhandling issue and how to handle it ? Obviously it's now freeware, hence no support and nothing much about it in the manual. I just wish it would fly as well as it looks, lol ! Grateful for it being freeware, regardless of this issue - just hope to find a solution.