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NAS Alameda, CA KNGZ for FSX

I unactivated the scenery then deleted all files in the scenery - your V 2.1 then I copied the new V2.2 into the add on scenery and reactivated.
When I opened your KNGZ_ADEX_RRL_V2_2.BGL In ADE I see TWO tower buildings. I didn't copy the new one over the old one.


I appreciate all your feed back. BTW love the air shots of your COD. I see the towers that you circled. The one with the beacon is in the airport in ADE as is the older tower building close to the hanger which was the original tower at Alameda (close stock bldg)
I don't HAVE the second one you circled. Have you deleted the earlier versions in your Addon Scenery scenery or just overwritten when updating? The tower with the beacon is a stock airport object med tower 3 as is your phantom one. I even checked the List of Scenery and there is only one med tower 3 in the list. I even moved a piece of apron to see if it was hiding. No go. I don't know what to tell ya. I had ADE open at the same time as FSX and connected and when I pan from my ultralite 360 the other tower isn't there by me either. That is really frustrating. :dizzy:
 
Here is the ADE of your V2.2, I've marked the tower with beacon (arrow) and the other tower is circled in red.
I
Airport1.jpg
 
Some perspective

Just to paint you a better picture of what I see on my end I am posting the ADE connected to FSX and I taxied to where the old tower shows in FSX. It doesn't show in this ADEX.
The other picture is another visual of what the ADE shows.

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Two towers

I unactivated the scenery then deleted all files in the scenery - your V 2.1 then I copied the new V2.2 into the add on scenery and reactivated.
When I opened your KNGZ_ADEX_RRL_V2_2.BGL In ADE I see TWO tower buildings. I didn't copy the new one over the old one.
Two towers is what is supposed to be at the airport. The Tower building close to the hanger is the first one that was made at the air station, Bldg. 19. They found (from notes I found) that they had a problem with visibility of all four new runways and added another control tower. I hope that the phantom doesn't come back so that you can enjoy the air station. Thank you for all your input. I intend to continue with updates like across the Oakland Channel over that silly blurry residential map with proper asphalt and warehouses/piers etc. When I was in the working world as a designer/estimator, my boss already checked my work...he told me that it was not that he didn't trust my skill but when we create something we see what we want to sometimes not necessarily what is there or a possible omission. I appreciate all the help from you guys.
 
Well, thanks for clearing that up, understand that the two towers is the desired result. When you first released your first version, there was only one tower, then I complained about putting the
beacon on top of the then one and only tower, and so with V2.2, the beacon is on top of a 2nd tower - that was what blew me away. I thought that maybe something went snafu :adoration:
First airport I heard of where the situation was such that a second control tower had to be built for visibility reasons. Interesting stuff. Thanks for the story on this.



Two towers is what is supposed to be at the airport. The Tower building close to the hanger is the first one that was made at the air station, Bldg. 19. They found (from notes I found) that they had a problem with visibility of all four new runways and added another control tower. I hope that the phantom doesn't come back so that you can enjoy the air station. Thank you for all your input. I intend to continue with updates like across the Oakland Channel over that silly blurry residential map with proper asphalt and warehouses/piers etc. When I was in the working world as a designer/estimator, my boss already checked my work...he told me that it was not that he didn't trust my skill but when we create something we see what we want to sometimes not necessarily what is there or a possible omission. I appreciate all the help from you guys.
 
Two Towers

I don't know about other Naval Air Stations, but it seems that when they did modifications after WWII that it did occur. There were two Control Towers at NAS Glenview as well when I was stationed there. The first was on Building One the Air Operations Building and also a tower like the one I put at NAS Almeda about the same location as NAS Glenview.
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Try Try Again

Lets see if the pictures post this time. The first 3 shots are default ORBX NorCal (NCA)

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ORBX NorCal

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It looks a bit confused on top of Blue Sky scenery.

Dave

IMHO, if everyone used ORBX there would not be any conflicts like that but not everyone with FSX has ORBX (as beautiful as it is). Bluesky scenery is really nice and anyone can download and use it. I haven't installed that area yet. Interesting to see what it does to NAS Alameda on my computer. Might do that now and post later here. Gonna do some flyin' today and Rapidshot snapping. Thank you ALL for all your input to this project and this thread. I have done a few things in the past that only I was interested in it seemed but this project got a lot of different takes. See ya'all in the skies above San Francisco/Oakland FSX.
 
Blue sky Scenery and NAS Alameda V2.2

I agree about Bluesky and V2.2 airport addon. I just uploaded it and after one look downloaded it again. It adds better looking water and some landclass but messes with the airport and THEIR NGZ is inactive and nothing but the two runways. All the taxiways and the old runways are bgl and would have to be overlaid in ADE. Also their ships are buried somewhere in one of the twenty-some BGL making them a permanent fixture and not an object like the CVA-64 which can be removed and an AI version of the carrier replace it. I'm not bragging about making some great airport here just saying for me I'm going to use what I built adding to it as I can with updates released. My next update project is to add asphalt and factories/warehouses across the Oakland Channel and concrete the piers. May place some commercial ships there static for now and ai in the future. Not sure where any fighters should be parked. They might be better placed as ai with flight plans. I don't have any photos of them parked anywhere, only seaplanes in 1959. All it takes is time, right? For now, I think I'm going back to flying in and out of NAS Alameda for awhile. If the Lord keeps winding my clock, I got next week to work some more on it.
 
Orbx

I was just showcasing what ORBX has already done, just in case anyone was interested.

-Woog

I agree with you about ORBX being beautiful. Do you have ADE1.65? I would be interested if their NGZ is accessible to be reopened in ADE1.65 and runways re-activated; comms etc. Or because it is their OWN scenery that it is locked from tinkering with. I may take a hop over to their forum and see what's what. I have some of their free stuff including BOB which is very nice.
 
glenview towers

tgycgijoes, the NAS Glenview tower on the east side of the field was built in 1978-79? When I left the NAS in 1977 the ops dept. had blueprints for the new tower. It included a remote radar room for the cpn4 radar and had a better view of the ramp area.
 
NAS Glenview East Tower

tgycgijoes, the NAS Glenview tower on the east side of the field was built in 1978-79? When I left the NAS in 1977 the ops dept. had blueprints for the new tower. It included a remote radar room for the cpn4 radar and had a better view of the ramp area.

Thank you for the information. I was in the reserves at Glenview and then a Squadron CO of Nimitz Squadron Naval Sea Cadet Corps until the base closed in 1993. Flew from there back and forth to Alameda and then to North Island with cadets for summer training. My XO was a Company Commander at Great Lakes RTC so we also did a lot of training there.
 
No biggie but I wonder why that second tower (one with no beacon) doesn't show in the ADE? It's like a ghost building. I am sure everyone else that installed the V2.2 can see the two control towers like I
do but not in the ADE. I can add and delete your stuff and save it and compile it but it won't reflect my changes. I know I must be doing something wrong.
Anyway, I enjoy the scenery as the stock FSX version is just plain bland.


I updated NAS Alameda again adding a second tower as was actually done I read so that controllers could view the entire airport and the beacon was more visible. Just remove the old 2 KGNZ from your Addon Scenery scenery and replace with these two files. If you uploaded the last update with the CVA-64 and loaded the textures no need to add the textures again. I included them in this file for others who did not upload any previous versions. Gonna see if I can fly my COD in just a bit. Don't forget to post some pics of you flying to/from/over the airport in this thread to share. I will be posting a couple from the COD later.

https://www.dropbox.com/s/pkak5i2q66p6y0n/NAS Alameda V2_2.zip?dl=0
 
I agree with you about ORBX being beautiful. Do you have ADE1.65? I would be interested if their NGZ is accessible to be reopened in ADE1.65 and runways re-activated; comms etc. Or because it is their OWN scenery that it is locked from tinkering with. I may take a hop over to their forum and see what's what. I have some of their free stuff including BOB which is very nice.

Yes their AFCAD is fully accessible, in fact I've already started modifying it to better reflect a 1985 NGZ. you can do the same thing with blue sky, just turn off their's, and replace it with the one that you've already done. It's really pretty easy to go into the scenery folder, scroll down till you find their version of the NGZ.bgl, and rename to NGZ.bgl.off after that you can either drop your version into the same blue skies scenery folder, or just leave yours in the add-on scenery/scenery folder, if that's where you currently keep yours.
 
Thanks

Yes their AFCAD is fully accessible, in fact I've already started modifying it to better reflect a 1985 NGZ. you can do the same thing with blue sky, just turn off their's, and replace it with the one that you've already done. It's really pretty easy to go into the scenery folder, scroll down till you find their version of the NGZ.bgl, and rename to NGZ.bgl.off after that you can either drop your version into the same blue skies scenery folder, or just leave yours in the add-on scenery/scenery folder, if that's where you currently keep yours.


Thanks. I have downloaded BSS four squares of the area we have been using. I also went to ORBX and downloaded their free North America airports. I checked the list and was so excited to see that they have modeled the airport with the flying school here in North Carolina. I am going to install the airports and check it out. Maybe tonight. Thanks again. I will look forward to seeing pics here of your ORBX mod.
 
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