NEW! FS2004 Pander S.4 Panderjager

So true Dave, The plane, as is, sounds fine and the propwash is very usable as is. The contact points for me could be caused by the use of higher resolution mesh. But the fix is easy.

I think a better sound.cfg can yet be written and I have OBIO on it. For any that download and try my propwash, let me know if the Alpha comes through when you save the downloaded image. If not, I'll zip it and attach it.

This is such an historical aircraft that I most greatly appreciate Ralf for releasing it. And if Panther saw the crew, he'd have FS2004 back on his system. :icon_lol:

Caz

pander_3.jpg


pander_2.jpg


pander_6.jpg
 
Henry

If you have not converted them here they are.

3 Wright Whirlwind R-975-E2 engines, 420 hp each.
Length 12.5 meters, 41.0 feet
span 16.6 meters, 54.4 feet
height 2.9 meters. 7.5 feet
Wing area: 46 sq. meters 150.9 sq feet
Empty weight: 3,441 Kilo's, 7 586.1 lbs
MTOW 5,736 kilo's, 12 645.7 lbs
Max speed 360 kmh, 223.7 mph, 194.4 kts
cruise speed 300 kmh, 186.4 mph, 162 kts
Landing speed 120 kmh, 74.6 mph, 64.8 kts
Ceiling 5,400 meters 17,716.5 feet
Range 2,950 kilometers, 1,833.0 miles, 1,592.9 nm

These conversions come from http://www.onlineconversion.com/

If they are off then Ouch. :icon_lol:
 
My good buddy Caz has asked me to look into whipping up a sound package for this plane. I will begin by looking for any sound/video of any member of the Wright Whirlwind family I can find on the internet. If I can find any good usable recordings of said radials, I will incorporate that into a dedicated sound pack. If I can not find any recordings of the Whirlwind, I will take an existing sound pack and tweak it into a plausible Wright R-975-E2 Whirlwind. May take a few days, but I will produce something nice to go along with this plane. Three radial engines! Gotta love a plane like that.

OBIO
 
Prop piccie will not enlarge for me. Is it a dysfunction, does it just not like me?

Dan,

It will not enlarge by much. You should get a magnifying glass with a plus when you hold your cursor over the attachment. if you click the magnifying glass, it will enlarge, but not by much, the image is only 256 X 256 pixels in size.

Danke OBIO, look forward to it. :ernae:

Caz
 
SCORE! Sort of.....could not find anything on the Wright R-975 Whirlwind...but these engines were also built by other companies...such as Continental...the Continental R-975 was used mostly in the M4A1 Sherman tank...so I found some nice video of the Continental R-975-C2 tank engine being started, idled, and revved. Sometimes one simply needs to allow one of the other voices in your head do the thinking for a while to come up with a totally acceptable solution to the problem at hand.

Now, I need to download and install about a dozen pieces of software so I can download the raw flv video, convert it to avi, then take it into Movie Maker, chop it into usable video bits, then extract the audio from those video bits and save it in MP3 format, then take the MP3 sound files into Audacity, tweak them and export them as wav files. Easy as falling off a log.

DUH...Caz informed me that the Spirit of St. Louis used the Whirlwind...so I will tweak that package into a 3 engine affair, give it some more umph and see how it comes out before I re-pollute my system with tons of potentially buggy software.

OBIO
 
there's another trimotor soundpack I found on my HD.
Pierino Primavesi's Fort Trimotor... 420hp Wasp C1's but ... nice, deep, throaty, rumbles in nice spots.. It's in the a/c file here:
http://www.flightsim.com/kdl.php?fid=51923

As for an airfile (note that testing in the MacRobertson thread the Pander comes up too fast) with fewer quirks, I am trying Primavesi's CF2 Cant Z 10007bis (still too hot at the top end and a 15000 ft CA but it may be more flyable, although it turns like the Queen Mary)
http://www.simviation.com/cgi-bin/syb2.cgi?section=cfs&file=alcione.zip

EDIT:
I haven't played with the guts of the file yet other than to get something flyable but, if you try the CANT files, try these for a reasonably good eyepoint:
[Views]
eyepoint=1.869997, -0.802157, 2.974865


All just "interim" until some of the guys get a roundtuit. :icon_lol:

Rob
 
OBIO

These engines were also used in the Ford Tri Motor ATA 4

Might have been an earlier variant than the E2 but should be close.

Should give you a good starting point to add in all the other good sounds.

Dave

Dang it Rob you beat me again

LOL
 
Here's a tri-motor sound config to use with the stock FS2004 Spirit sound files. The Spirit sound pack, in stock form, is the reverse of the problems I have with the rest of the stock sound packs. Usually the internal sounds are too quiet...on the Spirit the external sounds are very quiet. The internal sounds are loud...but they sound like a Cuisinart full of dried peas. Will spend some time tweaking and testing to get a nice internal sound set and a much louder and prouder external sound set. Will take a few days...

Haven't tried the sound files from Primavesi's Ford Tri-Motor, but I do LOVE the sounds that come with his JU-52s....I dumped the JU52 sound pack I created and use his.

To use this sound config to create a tri-motor package from the stock Spirit, make a copy of the Spirit sound pack (or copy them into the Pander's sound folder), save the attached sound.cfg.txt file to your computer, rename it to remove the .txt and drop it into plane with the copied Spirit files.

OBIO
 
I downloaded Primavesi's Ford Tri-Motor and took a look at the sound pack, listened to some of the files. The sound config was not a true tri-motor set up...but I tweaked it into one. The complexity of this sound pack is beyond anything I have seen before. Usually, a sound pack has Starter, Start Up, RPM1, RPM2, RPM3 and RPM4. This one has 5 distinct sound files for the RPM range...FIVE! That full power sound file really adds to the depth of this sound pack....I am going to go give the Pander a test run with this sound pack. I don't think that I can come up with anything this good with even my best hack job efforts.

OBIO

Hey guys. [SIZE=-1]Richard Alexander van Hien did up a Pander S4 as well. It is on Flightsim.com as p_jager.zip. I downloaded it and will try the config and air file in this one to see if it is an improvement or not.

The Primavesi Tri-Motor sound pack needs some tweaking to get the external sounds up to par....too quiet by far. Will report back when I have some news.
[/SIZE]
 
I finally got to downloading this beauty and flying it. Flight characteristics are pretty decent; the CoG might be a bit too far forward...made a wheels landing, didn't touch the brakes and it still nosed over...should have been put on notice when she didn't wanna flare. In all needs a little tweaking but definitely a keeper.
Looking forward to an updated sound package OBIO. :ernae: Y'know every time I see the word 'Cuisinart' I think of that exchange from Spaceballs: (yeah I know, nerd alert lol)
Dark Helmet: Where'd they go?
Col Sanders: They must have Hyperjets!
Dark Helmet: And what do we got!?! A Cuisinart!?!

PS the crew looks nice too; IIRC I think her name is Racquel.:kilroy:
 
The contact points are fine with mine, looks like this bird is sitting on some Mickey Thompson racing slick tyres! A certainly unique bird ...

Mike :applause:
 
Spaceballs RULE! One of the funniest movies of all times. Right up there in funny factor is Rocketman...which I have on the way via mail from DisneyMovieRewards...I love free stuff!

I took the Pander into ACM to create a set of UV maps as it looked like the doors were not mapped...they are solid gray on the plane. Luckily, they are mapped...they just did not get painted fully. Easy fix...will upload the revised texture file tomorrow to our library and to Flightsim.com. Looks better..not perfect...the plane needs a total reskin job...especially around the wing roots...looks very messy and jumbled in that area. Got a pile a mile and a half high of projects already...so I won't be tackling this one any time soon. If anyone wants a set of UV maps (which shows the wire frame for each part on each texture sheet) let me know and I will gladly zip them up and send them via e-mail.

While in ACM, I took a look at some of the parameters for the Pander. The reason this plane is nose heavy...there are 278 gallons of fuel directly behind the center/nose engine. 278 GALLONS at 6 pounds per gallon....that is almost as heavy as my mother-in-law! The Center of Gravity is set at the same position along the plane's length as the two wing mounted 278 gallon fuel tanks.

One thing I will be doing is taking the MDL file into MDLmat and toning down the specular shine by a HUGE factor...far too shiny for my taste. Will share the tweaked MDL if anyone else prefers a plane that is not so glaringly shiny.

OBIO
 
Hi,
About all I can do with a computer is turn it on (and sometimes I fall off the chair bending down to do that), so the skill levels of youse guys who can do all the tweaking knocks me out. It's wonderful. This is going to be a great airplane quite soon, so Thank You for all your efforts!

Andy.

edit. I just noticed the tailwheel is off the ground by about 6" even when stationary!
 
It's a nice plane but the nose-overs spoil it for me. When you gurus figure out how to solve that problem I'll come back to this one. :frown: At least I can fly Payakan's Pander without doing somersaults.
 
Okay....using what little skill I have and the oh so useful program ACM, I have done some pretty substantial tweaking to the config file and have gotten the plane to behave well on the ground, taxi and land much more smoothly, fly much more nicely with just a little trim work....though the air speed is still off (I have no clue how to fix that). Here is what I have done thus far:

Adjusted the empty weight...from 7 pounds to the specified 7056.

Adjusted the contact points, static height and static angle and gotten the plane to stop dropping onto the runway, to sit properly. When I go into slew mode, the plane will only come up off the ground a couple inches now instead of a couple feet.

I added scrape points to the wings, tail and fuselage.

I adjusted the engine locations.

I adjusted the lights (cockpit lights only...not sure if this plane would have had nav lights).

I reduced the fuel capacity by a good margin. The stock fuel capacity was 861 gallons...with 187 gallons of that being positioned right behind the central engine...which was throwing the COG way off for the plane. Fuel capacity is now 528 gallons...142 gallons in each wing and 142 gallons in the lower fuselage area between the wings and back slightly. I have no idea if this is the correct position for the fuel tanks...but the balance is now much nicer, the plane no longer wants to nose over, the tail wheel lifts off the runway between 55 and 60 knots, the plane lifts into the air with a bit more gusto and is much more flyable...no nose drooping. The plane now has a bit of nose up attitude when at full power. Roll the power back and she levels right off. A bit of trim will put her in fine form.

I enlarged the wing surface area to the specified 495 square feet...an increase of 50 odd square feet. I also enlarged the tail surface area....it was pretty undersized in stock form. This enlarge surface area on the wings and tail give the plane more lift and a smoother flight. Take offs are so much nicer and stall characteristics just feel better. Landings are much more manageable....80 knots when the wheels touched the ground.

Things that I still need to do:

Speed up the gear extension and retraction speed just a tad....it's a bit slow for my taste.

Add nav lights...going to go ahead and add them to the plane....and a landing light possibly.

I am also working on a 2D panel...and gauging it with English (non-metric that is) gauges. It won't be a breath taking work of art, but it will do until someone with some panel creating talent paints up a nice 2D panel bmp. Wait, I will take a look and see what pre-existing panel I have that can be used for this plane....I suppose it doesn't have to be based off a screen shot of the VC to produce a matching set. Will add some pop up windows for engine controls, GPS, CD player anyone?

Will post the tweaked config file tomorrow. It's nearly 3 AM Ohio time and I think I need to go to sleep now.

OBIO
 
Hi OBIO,

It's 9 am in England, so time to get up now and carry on the good work:medals:.

i just noticed that the engines only power the plane between 1.2 ATA (82% throttle) and the max of 1.45ATA (100% throttle). These two settings give 88KIAS and 148 KIAS which doesn't seem quite right. Could that be a correct power band for these engines?

Waiting for tomorrow in Ohio!

Andy.

edit: taking your idea Tim, I moved the centre tank back 4 ft and it seems to behave much better on the tarmac now.
 
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