nigel richards
Charter Member
Getting down to basics...
It may help us to have a clearer insight towards layered texturing by taking a brief look at the elements that form a well rendered aircraft surface.
Having a plan of action eases our work flow, so lets break this down into 7 basic stages or groups of layers which will give us our finished artwork.
Below these 7 layers or groups will be our background, or guide:
This is the texture created by the model designer for mapping.
It forms a highly accurate guide for your work. Well worth taking time to familiarize yourself with the details not only in your paint program, but also by close examination on the actual model in sim.
It may help us to have a clearer insight towards layered texturing by taking a brief look at the elements that form a well rendered aircraft surface.
Having a plan of action eases our work flow, so lets break this down into 7 basic stages or groups of layers which will give us our finished artwork.
Below these 7 layers or groups will be our background, or guide:
This is the texture created by the model designer for mapping.
It forms a highly accurate guide for your work. Well worth taking time to familiarize yourself with the details not only in your paint program, but also by close examination on the actual model in sim.
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