Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Just when you think you have everything running some what better...
You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.
If all goes well we should be back online on November 8th.
To keep you updated we will post updates on AVSIM forums.
Thank you for your support.







Is it a marketplace purchase or do you have access to the model xml?
So, let's say I buy this again from Orbx. What would I need to modify in the model.xml file to remove the heat blur effect?Is it a marketplace purchase or do you have access to the model xml?
Thanks very much. I'll probably re-purchase and give that a try in the next week or so. I appreciate the help.I don't have the Pac 750 myself, but I know that the effects are called in the aircraft.cfg file, so it's a simple text edit with Notepad that's needed.
In the [EFFECTS] section, look for two lines similar to these:
effect.0=fx_exhaust_left#(A:GENERAL ENG COMBUSTION:1, boolean)#FX_ASOBO_M_REACTORHEAT_TBM930
effect.1=fx_exhaust_right#(A:GENERAL ENG COMBUSTION:2, boolean)#FX_ASOBO_M_REACTORHEAT_TBM930_R
You can either delete these two lines to remove the effect altogether, or you can replace the effect itself (FX_ASOBO_M_REACTORHEAT_TBM930 & _R) with a smaller one:
effect.0=fx_exhaust_left#(A:GENERAL ENG COMBUSTION:1, boolean)#FX_ASOBO_TBM930_EXHAUST
effect.1=fx_exhaust_right#(A:GENERAL ENG COMBUSTION:2, boolean)#FX_ASOBO_TBM930_EXHAUST
Or:
effect.0=fx_exhaust_left#(A:GENERAL ENG COMBUSTION:1, boolean)#FX_ASOBO_HEAT_SMALL
effect.1=fx_exhaust_right#(A:GENERAL ENG COMBUSTION:2, boolean)#FX_ASOBO_HEAT_SMALL
The effect files can be found here (MS Store version):
C:\XboxGames\Limitless\Content\Packages\fs-base-effects-legacy\effects