• Warbirds Library V4 (Resources for now) How to


    We just posted part one of the how to on uploading new files to the Library. Part 1 covers adding new files. Part 2 will cover making changes to your the uploads you own.


    Questions or comments please post them in the regular forums. Which forum is that... Well it is the one you spend the most time in.

    Thanks the Staff

    Library How to

Piglets XB-35.

Light Modifications

Some light mods and add-ons.

Code:
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo, 10=cabin

light.0 =3, -47.400000, -86.500000, 2.45000, fx_navredm
light.1 =3, -47.400000, 86.500000, 2.45000, fx_navgrem
light.2 =3, -48.100000, -0.000000, 0.400, fx_navwhi
light.3 =4, -3.785, -1.6, 2.25, fx_vclighth
light.4=2,  -47.600000, -86.500000, 2.45000, fx_strobeh ,
light.5=2,  -47.600000, 86.500000, 2.45000, fx_strobeh ,
light.6=2, -48.000000, -0.000000, 0.400, fx_strobeh 
light.7=1, -18.00,   1.50,  5.20, fx_beaconh ,
light.8=1, -18.00,   1.50,  -5.00, fx_beaconh ,
 
I did a first test I was able to solve some problems, I think I can do the work, but I will be of assistance

RkfoYSb.jpg
 
Anybody figured out how to add gauges to the VC yet? I added smoke effects to mine. If interested copy and paste to aircraft.cfg file. Use 'I' key to turn on and off.

[SmokeSystem]
Smoke.0= -13.00, -24.50, -3.0, fx_smoke_f6
Smoke.1= -12.70, -22.50, -3.0, fx_smoke_f6
Smoke.2= -12.40, -20.50, -3.0, fx_smoke_f6
Smoke.3= -12.10, -18.50, -3.0, fx_smoke_f6
Smoke.4= -13.00, 24.50, -3.0, fx_smoke_f6
Smoke.5= -12.70, 22.50, -3.0, fx_smoke_f6
Smoke.6= -12.40, 20.50, -3.0, fx_smoke_f6
Smoke.7= -12.10, 18.50, -3.0, fx_smoke_f6
Smoke.8= -13.00, -24.50, -3.0, fx_smoke_f6
Smoke.9= -12.70, -22.50, -3.0, fx_smoke_f6
Smoke.10= -12.40, -20.50, -3.0, fx_smoke_f6
Smoke.11= -12.10, -18.50, -3.0, fx_smoke_f6
Smoke.12= -13.00, 24.50, -3.0, fx_smoke_f6
Smoke.13= -12.70, 22.50, -3.0, fx_smoke_f6
Smoke.14= -12.40, 20.50, -3.0, fx_smoke_f6
Smoke.15= -12.10, 18.50, -3.0, fx_smoke_f6

Excellent! I substituted the smoke effects from the C-97. More subtle.

-d
 
Some light mods and add-ons.

Code:
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo, 10=cabin

light.0 =3, -47.400000, -86.500000, 2.45000, fx_navredm
light.1 =3, -47.400000, 86.500000, 2.45000, fx_navgrem
light.2 =3, -48.100000, -0.000000, 0.400, fx_navwhi
light.3 =4, -3.785, -1.6, 2.25, fx_vclighth
light.4=2,  -47.600000, -86.500000, 2.45000, fx_strobeh ,
light.5=2,  -47.600000, 86.500000, 2.45000, fx_strobeh ,
light.6=2, -48.000000, -0.000000, 0.400, fx_strobeh 
light.7=1, -18.00,   1.50,  5.20, fx_beaconh ,
light.8=1, -18.00,   1.50,  -5.00, fx_beaconh ,

Excellent! Adds life to the sim.

- d
 
Fine tuning lights

Fine tuning the lights further and added a second VC light for the aft observer type cockpit.


Code:
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo, 10=cabin

light.0 =3, -47.400000, -86.500000, 2.50000, fx_navredm,
light.1 =3, -47.100000, 86.500000, 2.45000, fx_navgrem,
light.2 =3, -47.700000, -0.150000, 0.150, fx_navwhi,
light.3 =4, -3.785, -1.6, 2.25, fx_vclighth,
light.4 =4, -35.000, 0.0, 0.00, fx_vclighth,
light.5 =2, -47.400000, -86.500000, 2.5000, fx_strobeh ,
light.6 =2, -47.100000, 86.500000, 2.45000, fx_strobeh ,
light.7 =2, -47.700000, -0.150000, 0.150, fx_strobeh, 
light.8 =1, -18.50,   1.60,  5.30, fx_beaconh ,
light.9 =1, -18.50,   1.60,  -4.90, fx_beaconh ,
 
3 years has passed since this was posted, the challenge to finish was great for my experience at the time, but I went head on and learned everything I could and now I feel like I can finish, not at Piglets level but leaving him comfortable to fly, when converting it turned into a lot of welded parts, but after a lot of work I separated it, added instrument windows, started a mapping of the interior that I could give to the VC


AcVju4m.jpg


nNb5w5E.jpg


4rahJ6L.jpg



a lot of work ahead, I do it little by little and let's see what's ahead
 
3 years has passed since this was posted, the challenge to finish was great for my experience at the time, but I went head on and learned everything I could and now I feel like I can finish, not at Piglets level but leaving him comfortable to fly, when converting it turned into a lot of welded parts, but after a lot of work I separated it, added instrument windows, started a mapping of the interior that I could give to the VC

a lot of work ahead, I do it little by little and let's see what's ahead

I'm very happy to see this coming back to life. I had a lot of fun making up 2D panels (open to interpretation) so I could fly it.
 

Attachments

  • pilot.jpg
    pilot.jpg
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  • co-pilot.jpg
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I can finish the Virtual Cockpit, but if anyone wants to help I will be grateful, I need someone to position the instruments, and someone who colors the textures of the interior, that would advance the project



vs8wzAp.jpg



Npkmfce.jpg
 
I can finish the Virtual Cockpit, but if anyone wants to help I will be grateful, I need someone to position the instruments, and someone who colors the textures of the interior, that would advance the project



vs8wzAp.jpg



Npkmfce.jpg
I was also trying to lay instruments in the VC I had no luck. I did get permission from Milton Shupe to use the gauges from his plane though. (That way the plane would have era appropriate instruments.) If you have at least one instrument set in the VC instrument panel and one in the F.E. panel I would be able to (and be happy to) try and map the rest now that you have it set up with something the instruments can rest on.
 
Sorry, no.
I "borrowed" from a number of different aircraft to get what I believed the panels looked like. She only flies on my PC.
How about just the bitmaps.....it'd be a doddle for me to set up gauges....I've done and uploaded many 2d panels over the years....;)
 
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