the Do17 porpoising is slow and undulating,
but, still not acceptable for a good bomb run.
i could be mistaken, but, i think v7 had it, too.
i'll go back and double check earlier versions.
this is nothing, compared to the stock fw190.
that thing porpoises wildly and picks up speed.
in multi player, i would always get caught by a p51.
but, if i switched the ap on soon enough,
i could out run one very easily.
yes, it was kinda cheating,
but i didn't modify anything.
as i recall, many years ago,
Ivan did some air file work in that department.
danged if i know what he did, though.
patience, milo, patience.
as for the gauges, yes, i could do another panel,
with stock multi engine gauges.
true, they're not historically accurate,
but, they're more usable for us non german speakers.
are we limited to cessna gauges
or, are there other multi engines in fs98?
i guess it doesn't matter...
there are only cessna in the cfs gauge folder.
i was trying to keep it stock.
but, still not acceptable for a good bomb run.
i could be mistaken, but, i think v7 had it, too.
i'll go back and double check earlier versions.
this is nothing, compared to the stock fw190.
that thing porpoises wildly and picks up speed.
in multi player, i would always get caught by a p51.
but, if i switched the ap on soon enough,
i could out run one very easily.
yes, it was kinda cheating,
but i didn't modify anything.
as i recall, many years ago,
Ivan did some air file work in that department.
danged if i know what he did, though.
patience, milo, patience.
as for the gauges, yes, i could do another panel,
with stock multi engine gauges.
true, they're not historically accurate,
but, they're more usable for us non german speakers.
are we limited to cessna gauges
or, are there other multi engines in fs98?
i guess it doesn't matter...
there are only cessna in the cfs gauge folder.
i was trying to keep it stock.