gecko
Charter Member
The river textures are just a basic texture no different from road or railroad, so they can't be made reflective or shiny. You would need to use actual water for that. If real water was used for all rivers, I imagine the river textures could be repurposed as a riverbank texture instead of using the shoreline texture. Color for the water bodies can be sorted out with a water color texture made for the map. If there is a way to export your shoreline data to a hi res bmp, a custom water colors texture would not be too hard to sort out for the map.
Another question about the Arctic latitudes in CFS3 - is the terrain true to life, or does it stretch like in a Mercator projection?
Another question about the Arctic latitudes in CFS3 - is the terrain true to life, or does it stretch like in a Mercator projection?