The texture mapping between the MSFS and X-Plane versions is also very different, so the existing X-Plane paintkit and repaints can't be used/converted for use on the MSFS version.
Dumb question (from an idiot) on installation...manual says just unzip into community folder but that doesnt seem to work.
Ive dragged the 2 Spitfire folders into the community folder but its still not showing up! Is it because I have no clue where do I put the .json files?
This update is our first update since release, and aims to address some remaining bugs & issues pointed out by our users, prioritizing improving the user experience, adding missing sounds & features and further improving the flight model. Overall, the flight dynamics have been made more realistic and therefore the Spitfire is now slightly more difficult to fly (especially on takeoff). You will need to use your rudder trim more effectively, and manage your engine power more carefully. We recommend between 2-7 degrees right rudder trim for takeoff and up to +7 lb Boost. Art
External LODs improved, icing LODs fixed
Clipped Wing icing issues fixed
Animated oxygen valve, external tank lever
Windshield Fluid Port textures added
Sound
Touchdown Sounds added
Additional cockpit sounds added (wobble pump, primer, various switches)
Systems & Flight Model
Parking Brake made clickable
Flight Model improvements (thanks to Raimond aka GotGravel for pitching in and making several contributions here)
- Stall speeds increased slightly
- Stall behavior adjusted
- P-factor increased (you will notice a much stronger tendency to swing left on takeoff. Counter this with some right rudder trim)
- Torque/Propwash dynamics adjusted
- Roll inertia, stability adjusted
- Control sensitivity at various airspeeds adjusted
- General control & trim sensitivity adjusted
- Prop Inertia reduced
- Engine throttle response speed increased
ATC Power now tied to Radio Unit – to be able to contact ATC, select any preset channel on the radio (A-D) to power it on
Oxygen Flow now requires oxygen flow valve on the starboard side of the cockpit to be opened
Negative G’s starve engine of fuel (WIP, needs additional work)
Engine Temperature model adjusted slightly (still WIP)
Looking forward to the Belgian and Dutch liveries, Jankees! Make sure to give the exhaust stacks some final attention before release, however, as it appears they've been painted in green/grey paint.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.