A work-in-progress, but nearly done. I actually started on this one a few days before the last repaint I made - it took a while to get the spray-paint effect around all of the edges of the wings, tail, landing gear brackets, etc. I'll be including a historical depiction of this scheme too.
Yes, it is Victoria Falls, by Parallel 42. I had always meant to purchase it, but forgot about it until this week when it was announced that it had been updated.
Here are some updated screenshots of F-GHLQ and a historical version I've also done, both of which are now available at Flightsim.to.
You'll find that on the historical version, the demarcation line of the camouflage on the fuselage, from the nose to the tail, is completely different than on the restored F-GHLQ. The historical version is my interpretation of the original paint scheme, based on the couple of surviving photos of the original, and I think is more accurate. Also, the markings are placed differently/more accurately, and the 'no step' and 'no push' stencils are of the more correct type face - while what you see on the repaint of F-GHLQ is correct to the way in which that restoration is painted.
Some more fun exploring around Buffalo, NY, mainly following the railroad tracks. 3D photogrammetry trains, crops and dirt hills are nothing new (they've been existent in the earliest MSFS2020 photogrammetry cities), but it's still fun to see. Something I have spotted new, however, in these latest city updates, is the attention given to cleaning up many of the photogrammetry bridges, so that they have all of the intricate 3D trusses and pillars - the photogrammetry bridges no longer being walls, but actually having space under and through them. Also note the 3D photogrammetric Ferris Wheel in one of the screenshots.
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