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The Staff of SOH
I've had the 182RG for a while now, but never flown it much. I'd forgotten why until I climbed in today and remembered that the default eye position felt like I was about five feet tall. So I opened it up and to my delight, found that the camera.cfg is editable. So after a little trial and error, I managed to get the default eye point about equivalent to the default stuff. If you want to do the same thing, open up the file and in the [CAMERADEFINITION.0] section, change InitialXyz = 0, -0.030, -0.154 to InitialXyz = 0, 0.030, -0.154. All you're doing is removing the negative sign from the second coordinate, essentially raising the view up 0.060 whatevers (meters maybe?).
two lines edited. One to jack up my seat and one so that I'm not looking down so much.
Original:
InitialXyz = 0, -0.030, -0.154
InitialPbh = -10.459, 0, 0
New
InitialXyz = 0, 0.030, -0.154
InitialPbh = -2.0, 0, 0
which monitor are you using with the new rig John?Thank you, Priller. Yeah, having seen your PC specs and others here and in other MSFS forums, I decided on a completely new PC. I was going to wait until later this year, but I don't usually have all that much time for flight simming from September through May, so I thought I would enjoy it now while I still have another five weeks of time off work. I just got up and running with it yesterday, and after making sure things were setup properly to my liking (factory limits on CPU and memory, the latest drivers, and ensuring that the system is using all cores of the CPU), I couldn't be happier with the results. Flying over New York City at full 4K resolution, default Ultra settings, DLSS Quality anti-aliasing and Frame Generation turned on, the FPS top 100 at times and rarely dip much below 90 - the lowest I've seen is 63 FPS when touching down at JFK, but never a stutter or lock-up. It's crazy to see the CPU usage is only about 10% at the highest and GPU usage about 65% at the highest, and both running 60-64C temps at the warmest, when flying in the heart of NYC. Incredible the difference it has made with VR as well, compared to my previous PC (i9 9900K/RTX 2800).