MajorMagee
SOH-CM-2022
Yes, that's exactly the way I intended the AK version to look. The Aluminum is bare, but naturally tarnished, not brand new museum polished aluminum. It does have the environmental mirror reflections, but they are subtle.
Real world example pictures are in post#137. http://www.sim-outhouse.com/sohforums/showthread.php?101037-MiG-15-Fagot/page6
There are two lines in d3d8.ini that can be set to change the look as well. My defaults are set to limit the mirror finish effect.
; Tweaks strength of environment reflection. 0 - off. 1 minimum, 9 maximum.
EnvReflection=5
; Tweak sharpness of sun and environment reflections. 1 dullest, 9 sharpest.
Glossiness=1
Raising both of these values will push the look more toward what I think you're looking for. Additionally you could lighten the grey shades of the _s.dds and _r.dds files for more of a mirror effect.
Real world example pictures are in post#137. http://www.sim-outhouse.com/sohforums/showthread.php?101037-MiG-15-Fagot/page6
There are two lines in d3d8.ini that can be set to change the look as well. My defaults are set to limit the mirror finish effect.
; Tweaks strength of environment reflection. 0 - off. 1 minimum, 9 maximum.
EnvReflection=5
; Tweak sharpness of sun and environment reflections. 1 dullest, 9 sharpest.
Glossiness=1
Raising both of these values will push the look more toward what I think you're looking for. Additionally you could lighten the grey shades of the _s.dds and _r.dds files for more of a mirror effect.