Additional effects entries for the Hurricanes.
To make the static reticle disappear you need to add su_hurricane_reticle.dds to the shaders30\TextureMagic.ini file's [ReticleStatic] section.
The other method would be to modify the su_hurricane_reticle.dds in su_hurricane_shared_textures to have an alpha layer that is all black.
For I, Ia, and IIa
<Effect Type="Track" EffectName="fx_ac_Light_formation_yellow" PosX="0" PosZ="-1.55" PosY="0.925" MinVel="1" MaxVel="60"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_formation_yellow" PosX="0" PosZ="-5.85" PosY=".75" MinVel="1" MaxVel="60"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="5.425" PosZ="0.98" PosY="-0.205" MinVel="1" MaxVel="60"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-5.425" PosZ="0.98" PosY="-0.205" MinVel="1" MaxVel="60"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="-3.0" PosZ="1.3" PosY="-0.325" MinVel="1" MaxVel="55"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="3.0" PosZ="1.3" PosY="-0.325" MinVel="1" MaxVel="55"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing_effect" PosX="-3.0" PosZ="1.3" PosY="-0.325" MinVel="1" MaxVel="52"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing_effect" PosX="3.0" PosZ="1.3" PosY="-0.325" MinVel="1" MaxVel="52"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-5.9" PosZ="-0.50" PosY="-0.32" MinVel="40" MaxVel="82"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="5.9" PosZ="-0.50" PosY="-0.32" MinVel="40" MaxVel="82"></Effect>
<Effect Type="Track" EffectName="fx_high_contrail" Location="emitter_eng0_exh_r" />
<Effect Type="Track" EffectName="fx_high_contrail" Location="emitter_eng0_exh_l" />
<Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.275" PosZ="-0.40" PosY="0.40" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
<Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.275" PosZ="-0.40" PosY="0.40" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>
<Effect Type="Track" EffectName="UK_RAF_BoB1-_gunsight" PosX="0.000" PosZ="0.175" PosY="0.840" Pitch="90.0" MinVel="-999999" MaxVel="999999"/>
For IIb, IIb Trop, IIc, IIc Trop, IId, IId Trop
<Effect Type="Track" EffectName="fx_ac_Light_formation_yellow" PosX="0" PosZ="-1.55" PosY="0.925" MinVel="1" MaxVel="60"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_formation_yellow" PosX="0" PosZ="-5.85" PosY=".75" MinVel="1" MaxVel="60"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="5.425" PosZ="0.98" PosY="-0.205" MinVel="1" MaxVel="60"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-5.425" PosZ="0.98" PosY="-0.205" MinVel="1" MaxVel="60"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="-3.0" PosZ="1.3" PosY="-0.325" MinVel="1" MaxVel="55"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="3.0" PosZ="1.3" PosY="-0.325" MinVel="1" MaxVel="55"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing_effect" PosX="-3.0" PosZ="1.3" PosY="-0.325" MinVel="1" MaxVel="52"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing_effect" PosX="3.0" PosZ="1.3" PosY="-0.325" MinVel="1" MaxVel="52"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-5.9" PosZ="-0.50" PosY="-0.32" MinVel="40" MaxVel="82"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="5.9" PosZ="-0.50" PosY="-0.32" MinVel="40" MaxVel="82"></Effect>
<Effect Type="Track" EffectName="fx_high_contrail" Location="emitter_eng0_exh_r" />
<Effect Type="Track" EffectName="fx_high_contrail" Location="emitter_eng0_exh_l" />
<Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.275" PosZ="-0.40" PosY="0.40" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
<Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.275" PosZ="-0.40" PosY="0.40" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>
<Effect Type="Track" EffectName="UK_RAF_hurricane_gunsight" PosX="0.000" PosZ="0.125" PosY="0.850" Pitch="90.0" MinVel="-999999" MaxVel="999999"/>