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The Staff of SOH
"Look behind ya, Meatball"
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I love the scenery but I wonder if I have a bad install somehow. I went to AGGF on Rwy 7 and it's off the runway and on a sloped
hill. Runway 25 end is OK.
Also the readme says:
AGGL is on 132.40 and it's on 122.90
AGGK is on 131.875 and it's on 122.90
AGSF is on 122.725 and it's on 122.90
AGRK is on 136.025 and it's on 122.90
AGGH is on 135.725 and it's on 118.10
AGBK is on 136.025 and it's on 122.90
Thanks, Bob.
Only thing I've run into thus far is that while I see massive explosions and tripleA I have no sounds. The scenery for Truk worked very well and the sounds were excellent but for some reason, I have no sound to any of the effects. Looking into it as I have time.
what are you using to make the guns fire?...shells eject?
I went to AGGF on Rwy 7 and it's off the runway and on a sloped
hill. Runway 25 end is OK.
It's an effect that came with a plane some years ago.what are you using to make the guns fire?...shells eject?....im getting jealous....the A-10 spewing 30mm destruction...now this.....please...what program(s)?
Last time I checked he was there. After that me thinks I have replaced some objects in the library and now... he's gone. My bad.
The clearing is still visible. Even a row of sandbags.
I'll give him a new home up there. What a nice view from up there, by the way. I have to check how that looks on sunset.
I'll release a small service update in the next days, that fixes:
- the floating truck on ondonga
- the LCM that beaches backwards on Barakoma
- the stray shorelines near Rabaul and some yet unseen stuff around Green Island.
Warhawks huge cone on Buka airfield escapes me at the moment. I don't see it, and I don't see any cones in my object libraries. Anyone else with a huge red dummy cone sitting on its tip?
I'm at it.
Cheers,
Mark
Where excactly in the scenery do you experience that, DVJ?
On FSX or P3D?
I have a system inferior to yours (i7 @ 4GHz, Nvidia GTX 660) and don't see this anywhere, even under adverse conditions (clouds and rain).
As for ships, David Wilson Okomura made a nice AI traffic package for the Solomons (AVSIM et al).
Cheers,
Mark
Where excactly in the scenery do you experience that, DVJ?
On FSX or P3D?
I have a system inferior to yours (i7 @ 4GHz, Nvidia GTX 660) and don't see this anywhere, even under adverse conditions (clouds and rain).
As for ships, David Wilson Okomura made a nice AI traffic package for the Solomons (AVSIM et al).
Cheers,
Mark