Spitfire K5054 90th Anniversary Circumnavigation of the UK: May 2026

There is now a new thread for K5054 TR9 Spitfire Circumnavigation flights Pilot Reports.

"Spitfire K5054 90th Anniversary Circumnavigation of the UK: PIREPS"​


Please post your Event flights there. Please continue to post your positioning flights, discussions about route or flight plans, or questions about which Spitfire to fly, which escort to fly, etc. in this thread.
 
I'm trying, and I do mean 'trying', to do some repaints so I can fly most of the escorts as well as my PRXI(T), but it's not that easy.

The BBMF DC-3 luckily is available with the MAAM DC-3 package, which I already have, and the Red Arrows Hawk is readily available too, but some of the repaints needed are almost impossible! Quite why some model builders insist on having different scales for the textures in each direction I don't know, but it sure makes life difficult!

I've got most of a Phenom T1 multi-jet trainer repainted, but the tailplanes are different each side, butt here's only one texture file for both sides. Go figure? This is how it looks so far.

Phenom T1-800.jpg

I'm also trying to do AB910, the BBMF's Spitfire Mk V, which was a real 'two seater' before Supermarine had built one as it took off with a WAAF hanging over its tailplane because the pilot forgot she was there! They both made it down safely however.

This one's being a real pain to repaint as it seems to have some items with hidden textures, so it may just end up as generic Mk V. Progress so far looks like this, you can see the texture location problem around the cockpit access door.

AB910-a.jpg

But I'll keep on keeping on.

I really miss the vast Flightsim.com library of files, some of them would have helped I'm sure.
 
Getting the black & white stripes to match underneath AB910 is a REAL pain, the original designer used 0.44 times the scale in one direction to other! :oops:

But I'm wise to his tricks and I've got it on the run. ;)
 
Speaking from experience as a modeller who has mapped literally thousands of parts to texture sheets errors like this are never intentional. They are usually a case of a tiny 'click and drag' rather than a simple 'click' when placing the mapping onto the sheet which stretches the mapping in one direction or another. I was always extremely careful but even then I had a couple of instances where it happened. The only way to fix it is to place the bad mapping again but if it's not noticed until much later it gets more difficult to fix, especially if the sheet has been filled with lots of other parts and free space is limited. A good modeller will fix the issue when found, especially freeware developers who have the time to do it, but sometimes payware companies are under the gun to get the job done on time and in budget so corners get cut especially if the paints they have planned are not affected by the errors. I've encountered this with many payware aircraft where bad mapping has been allowed to stand because it was too much trouble/expense/time to fix! :mad:

As you have noticed it is sometimes possible to 'fudge' the paint by scaling the affected area to fit but that is always hit and miss and the results are never perfect. :(
 
I feel your pain while repainting. I just realized that I somehow moved my fuselage bitmap about a dozen pixels to the side a while ago. Having to backtrack and try and repair from the original unmoved file. Rookie mistake. :(
 
I've just about managed to get the stripes sorted on AB910, but it needed each side to be aligned differently. so they matched as closely as I could manage.

I can see how builders could run out of space on the texture block though, it's a bit restrictive.
 
Sadly the Spitfire Mk V repaint has come to a grinding halt, at least using this particular model anyway. :(

I'd got the fuselage pretty well sorted, black & white stripes almost in line with each other, and the camouflage matching up on top, albeit after MANY iterations, but the original modeller just copied the starboard side tailplane upper surface to the port side as his original model had only one colour all over. This meant my starboard side camo re-appeared as a mirror image on the port side, and there was no way I could live with that.

I'll look for another Mk V to play with now I've got the colours sorted.
 
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