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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Tailwind Released!

I'm having a little sound issue also ,engine sound does not change when throttling back until it gets all the way back to idle, the speed drops and the rpm's drop but the sound stays the same.
 
Great paint Bill!

twin-19.jpg

:applause::applause::applause:
 
I think this would make another cool 'retro' style paint Bill, do you have plans on doing this one? I'd like to try this one if you aren't. :ernae:
n611wtsm1.jpg
 
I think it is the 24-bit part that gives problem, not so much on the stereo. My guess is that standard Windows comes only with 16-bit codecs.

To prove that, I may take your 24-bit file and convert it to 16-bit stereo later, when I get home from work!

Confirmed. I down-sampled it from 24-bit to 16, keeping it as stereo, and it worked.
 
Alright, I've had a chance to fly the Tailwind for a couple hours+.

Couple of notes:

1) As Glenn said, this aircraft seems to be very tough to rotate on take-off. I have found the best approach is to advance the throttle very slowly and rotate at 15,000 rpm's (+/-) then 'hit' the throttle after the aircraft feels stabilized. But man, is is a 'monster' to get off the ground, requiring a bunch of input of the stick and rudder.
2) Is there any type of trim wheel in the actual aircraft? This aircraft seems very 'touchy' in regards to trim/throttle input and achieving level flight. I have reduced my 'trim_effectiveness' from 1.0 to 0.05, which seems to help get the aircraft level while cruising without the AP. I have noticed 'trim' being referenced in some literature I have read on this aircraft, but see no trim wheel. Sometimes I find it easier to trim with the actual wheel within the cockpit (if the aircraft has one) rather than 'electronically clicking' in larger 'chunks'.
3) As Thoe6969 mentioned above, I do not hear much difference in engine sound between 16,000-25,000 RPM's. It is not until you get below 15 that the sounds 'drops off'. This may be the way it is, but it makes it a bit tough when approaching the runway and making adjustments by feel and sound, as I never 'feel' where I am at when reducing throttle. If I glance down, I am more concerned about airspeed.
4) Is there any chance top get a manual inHg adjustment knob on the altimeter for those of use who like to adjust this manually?
5) Anyone know what the GPH fuel usage in on this bird in real life? With a 25 gallon tank, I can easily be on empty after flying for an hour to an hour and a half. In fact, was lucky enough to touch down last evening just as I ran out of fuel. Whew...I have hunted around the net for these specs, and have seen anything from 6-7 GPH to 15-16 GPH at cruise (I assume it really depends on what engine is used), but this baby seems to eat-up fuel on climb. I have noticed that some Tailwinds have 30-35 gallon tanks...I have adjusted the W-10 to a 30 gallon tank.

Just some observations and inquiries....
 
The take-off behavior of this aircraft just cannot be realistic, nobody would ever survive long enough to pay the manufacturer.

I helped out a friend who bought this product (he is a real world micro lite pilot), because he had troubles and I spend most of sim time in tail dragging warbirds, he asked me over to advise him on flying it.

IMHO, it just does not behave as you would expect a real aircraft to behave, you soon end up with a 'tank slapper' and no more rudder travel.

The only way we could take off, was by being really wild and leary with it. No real world product would do this, and not kill it's owners!! I think the FD's need severe tweaking.
 
The take-off behavior of this aircraft just cannot be realistic, nobody would ever survive long enough to pay the manufacturer.

I helped out a friend who bought this product (he is a real world micro lite pilot), because he had troubles and I spend most of sim time in tail dragging warbirds, he asked me over to advise him on flying it.

IMHO, it just does not behave as you would expect a real aircraft to behave, you soon end up with a 'tank slapper' and no more rudder travel.

The only way we could take off, was by being really wild and leary with it. No real world product would do this, and not kill it's owners!! I think the FD's need severe tweaking.


Hey Calypsos,

Roger that. On some computers, people are having some issues on take-off. This is because the tail wheel isnt locked. I am doing the next Build, 1.2, as I type. This will be taken out.

Really odd as it takes of utterly perfect for me. I was gonig to add in some more prop torque before I launched it and felt I should make it tame for beginners.

Goes to show you, some computers with different settings give you a totally different plane.

Hopefully in an hour, I will have the updates ready for download.


Bill
 
I think this would make another cool 'retro' style paint Bill, do you have plans on doing this one? I'd like to try this one if you aren't. :ernae:

Hey Robert,

Go for it man! I havent seen that plane before. I thought I found them all on the internet....



Roger,

Great photo of N10777!

If only I could take such great screenshots... arrgh.


Bill
 
Also, N10777 didnt have the little JPG in the download, (the little selection JPG for FSX aircraft selection center). Just redownload from that same link. The JPG is now in there. Drop that in the 'main' (yes main) Tailwind W-10 folder. (Not in the texture folder. I use a different system).


Bill
 
Also, N10777 didnt have the little JPG in the download, (the little selection JPG for FSX aircraft selection center). Just redownload from that same link. The JPG is now in there. Drop that in the 'main' (yes main) Tailwind W-10 folder. (Not in the texture folder. I use a different system).


Bill

I'm getting good at this:engel016: I copied your screenshot (at thumbnail size) and renamed it as per your cfg thumbnail entry.
 
I have an 'experimental' set of airfiles ready for anyone that wishes to try them that has been having issues.


This reduces the moderate effect of rudder, increases rudder 'control' on Yaw, reduces torque P-factor, and increases stability (damping) in Yaw and Roll.

I like it. :d It is certainly much better then the first set in control. I do not have to blip the breaks when enducing rudder now, (differential toe breaking), and she handles with rudder quite well on roll outs.

Download the airfile set here;
http://lionheartworld.net/23049587/Airfiles_Updates1.zip

Let me know how it does.


Bill
 
Thanks Bill, I'll try them out later, just finished up a flight from KCHO to KMFV in the Tailwind.

I love days off :mixedsmi:
 
Hi,

Would like to see this one sometimes.
BTW - are the sandwiches different between those different repaints?
Guess the hotrod offers a chili sandwich? :bump:

Mike
 
Thanks Bill, I will point my friend to that link in the morning. Does the real thing have a tailwheel castor lock?
 
Thanks Bill, I will point my friend to that link in the morning. Does the real thing have a tailwheel castor lock?

Negative. They have a connecting rod to the small wheel yoke. Its spring loaded from the cables.

An airfile oversight on my behalf. :isadizzy:


Bill
 
Bill, No real improvement. I tried Bryan's technique. 1400RPM gave a slow but hopeful acceleration. At 1500 RPM, and maybe 50MPH give or take, I'm out of control - more than usual.

Glenn
 
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