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Tobob_Taranto released!

test Tarente

Good evening,

Here is the second beta version of Taranto. I noticed a couple of things in the pictures, such as a missing ramp, and I filled in some of the harbor area a bit more, leaving a few spaces for vehicles and perhaps train cars later on.

Additionally, there is a mosque in the city (I'll give you a virtual beer :icon29: if you can find it!) which is from Jean Bomber's unreleased Afnor, Part II, so I'll have to talk to Wolfi about using it.

If no other problems crop up, I'll release it. I'm not going to include a ship and anti-aircraft gun layout, I think I'll hold that in reserve for the Swordfish mission.

J'ai essayé le scenery de Tarente par Tobob . L'avant port ou etaient mouilles les cuirassés ainsi que Mare Piccolo sont très bien rendus et avec les scenes de la ville l'effet est saisissant . Par contre le port de la cote nord est hors de propos . Il ressemble plutot à un port de portes conténaires de Shangai . D'apres le document joint je pense qu'il faut tout enlever pour redonner l'aspet de novembre 1941View attachment 46024View attachment 46023View attachment 46022View attachment 46025
 
Reply...

J'ai essayé le scenery de Tarente par Tobob . L'avant port ou etaient mouilles les cuirassés ainsi que Mare Piccolo sont très bien rendus et avec les scenes de la ville l'effet est saisissant . Par contre le port de la cote nord est hors de propos . Il ressemble plutot à un port de portes conténaires de Shangai . D'apres le document joint je pense qu'il faut tout enlever pour redonner l'aspet de novembre 1941

Translation

I tried the scenery of Taranto by Tobob. The front port or the battleships were wet and Mare Piccolo are very well made ​​and with the scenes of the city the effect is striking. As against the wearing of the north coast is irrelevant. It looks more like a port door contenair Shanghai. In the attached document after I think we should all take to restore the aspect of November 1941

Dombral,

So which areas are problematic, and what changes do you recommend? :wiggle:
 
Translation

I tried the scenery of Taranto by Tobob. The front port or the battleships were wet and Mare Piccolo are very well made ​​and with the scenes of the city the effect is striking. As against the wearing of the north coast is irrelevant. It looks more like a port door contenair Shanghai. In the attached document after I think we should all take to restore the aspect of November 1941

Dombral,

So which areas are problematic, and what changes do you recommend? :wiggle:

je pense qu'il faut laisser la cote nord dans l'etat d'origine , comme sur le plan .
 
Reply...

Dombral,

The area off to the left I will talk to tobob about modifying, but I organized the piers in a similar manner to how they looked in 1940, not how they appear today.
 
I went for a fly over Taranto but could only get between 10 and 15 FPS on my ageing computer.

The city looks perfect as does Tobob's new coastline for the heel of the boot of Italy.

As Dombral points out, all of the port - the wharves, the areas of concrete and the petro-chemical industry to the west of the town are totally fictitious for 1940.

The port mainly consisted of a quay on the southern shore of the Mare Piccolo. Ships which were not tied up there were out on moorings in the Mare Grande.

I'll delete all of the post-war infrastructure and see if I can get better frame rates.
 
Hi Rami,
the port and the city are beatifully rendered, but i agree with Dombral's observations: the other docks are lacking of any infrastructures; more, i have some mediterranean blocks (Gsl objects) used in my Madrid, that can fit well to Taranto, if you think you need them i can upload the files here at the Outhouse...
Thanks you for the beautiful scenery!!
Moreover,as far as the frame rates, i'm getting 21 fps in cockpit view over the city,35 over the harbour, meanwhile in external view i'm getting 30 fps over the city and 45 over the harbour, since my acer quad core runs cfs2 only with a single cpu....
Hope this helps,
Best Regards my friend,
Gius
 
Reply...

Okay,

So I'm gathering it would be prudent to eliminate the concrete section all together and the dockyards, leaving just the city? From Dombral's pictures, it appears that one pier might be all that's required, if I need to leave one.

Also, what about that inlet on the lower middle right? Does that need to be included?

If that's the case, that's easy! I can wipe out the infrastructure in about thirty seconds.

And, please allow me to thank all of you for providing HONEST feedback, not just an "atta boy!" :ernae:
 
Okay,

So I'm gathering it would be prudent to eliminate the concrete section all together and the dockyards, leaving just the city? From Dombral's pictures, it appears that one pier might be all that's required, if I need to leave one.

Also, what about that inlet on the lower middle right? Does that need to be included?

Rami,

That one looks like a post-war dock as well. If you're after WW2 authenticity, I would get rid of it, as well as the concrete section with everything sitting on it.

If you feel like it, perhaps you could place a concrete wharf along the northern shore of the town (the southern shore of Mare Piccolo) to the east of the canal. The aerial pictures taken after the raid which I posted and the one posted by ChrisGer before the war show it was just a simple affair with the ships lined up with their bows pointing into the quay.

As I said, all your other infrastructure looks great including the balloons and torpedo nets.

Kevin :applause:
 
Reply...

Rami,

That one looks like a post-war dock as well. If you're after WW2 authenticity, I would get rid of it, as well as the concrete section with everything sitting on it.

If you feel like it, perhaps you could place a concrete wharf along the northern shore of the town (the southern shore of Mare Piccolo) to the east of the canal. The aerial pictures taken after the raid which I posted and the one posted by ChrisGer before the war show it was just a simple affair with the ships lined up with their bows pointing into the quay.

As I said, all your other infrastructure looks great including the balloons and torpedo nets.

Kevin :applause:

Kevin,

Au contraire, mon frère! According to the recon photos I have, that was not a post-WWII dock on the lower middle right of the Google Earth image, and I added a concrete pier that you requested, I believe it was already included, facing into the lagoon.
 
Note the black and white picture was originally taken upside down (north to the bottom of the picture)
 
Corrected translation

Translation

I tried the scenery of Taranto by Tobob. The front port or the battleships were wet and Mare Piccolo are very well made ​​and with the scenes of the city the effect is striking. As against the wearing of the north coast is irrelevant. It looks more like a port door contenair Shanghai. In the attached document after I think we should all take to restore the aspect of November 1941

Dombral,

So which areas are problematic, and what changes do you recommend? :wiggle:

"J'ai essayé le scenery de Tarente par Tobob . L'avant port ou etaient mouilles les cuirassés ainsi que Mare Piccolo sont très bien rendus et avec les scenes de la ville l'effet est saisissant . Par contre le port de la cote nord est hors de propos . Il ressemble plutot à un port de portes conténaires de Shangai . D'apres le document joint je pense qu'il faut tout enlever pour redonner l'aspet de novembre 1941"

Corrected Translation: I have tested the TARANTO (actual Italian name... possibly Tarante in French) scenery done by Tabob. The INLET HARBOR where cruisers were MOORED as well as the [Mare Piccolo] are rendered very well and the addition of the town {structures} makes it quite striking. Conversely, the northern coast harbor does not serve any purpose. It ressembles something like containing harbor gates in the port of Shanghai. With reference to the enclosed document, I feel that we should do everything possible to more faithfully depict the appearance of the scenery back in 1941...

[Working on technical translations for over 10 years in Italy, I learned that oftentimes one must change the text a bit so as to render it "in tune" with vocabulary and idiomatic expressions in the host language.... literal translations often change the original meaning... far more than "opportune" changes in nouns or verbs...]
 
Tarente essai

View attachment 46093
I went for a fly over Taranto but could only get between 10 and 15 FPS on my ageing computer.

The city looks perfect as does Tobob's new coastline for the heel of the boot of Italy.

As Dombral points out, all of the port - the wharves, the areas of concrete and the petro-chemical industry to the west of the town are totally fictitious for 1940.

The port mainly consisted of a quay on the southern shore of the Mare Piccolo. Ships which were not tied up there were out on moorings in the Mare Grande.

I'll delete all of the post-war infrastructure and see if I can get better frame rates.

voici mon interpretation de la base navale de Tarente en novembre 1940 , restent à crueser les bassins de radoub sur la Mare Piccolo et installer les canons AA sur les barges . Pour les projecteurs ils eront installés pour la mision de nuit
eView attachment 46090View attachment 46091 View attachment 46089View attachment 46092
 
Reply...

C'est bon Dombral! :applause:

Dombral,

J'ai pris vos suggestions à coeur, et ont éliminé les chantiers et les installations industrielles sur le côté ouest de la Grande Mare. J'ai aussi déplacé la jetée sur le Mare Piccolo sur le côté de la Grande Mare, à ouvrir un espace pour les piles que vous avez inclus dans vos images.

Voulez-vous s'il vous plaît avoir la gentillesse de partager votre présentation avec moi, y compris les navires? Il me permettrait d'obtenir une longueur d'avance sur la modification de la mission Espadon original.

Je ne peux pas exprimer combien j'apprécie une crituque honnête de mon travail, me permettant de réellement affiner et d'obtenir qu'il soit prêt pour ceux qui veulent inclure dans leur installation de la Méditerranée.
 
Reply...

Good afternoon,

Tobob has sent me the revised scenery for Taranto that eliminates the concrete section and cleans up the area around the city.

It looks fantastic, we're getting closer and closer!
 
new tarente

Good afternoon,

Tobob has sent me the revised scenery for Taranto that eliminates the concrete section and cleans up the area around the city.

It looks fantastic, we're getting closer and closer!

excellent , j'attends le nouveau scenery de Tobob avec impatience pour terminer mon interprettation de la scene , j'ai déjà modifié les jetées à lentrée de ce qui semble etre le port de commerce ainsi que la cote nord de la petite ile .
.View attachment 46183View attachment 46184View attachment 46185View attachment 46186
il faudra aussi refaire l'arsenal et les cales sèches
 
Authenticity...

Note the black and white picture was originally taken upside down (north to the bottom of the picture)

This might sound like an ignorant question... but - if there is such a quest for authenticity here - WHY is the shape of the islet (rather angular and connected by a bridge... ) different???
Notwithstanding the fact of the real picture being upside down... which to me seems irrelevant... In the photograph the bridge appears to be accross a straight, narrow channel of approximately some 10 or more " bridge breaths" length, that ends on both extremities in jutting points... whereas in the sim representation it appears rounded at both ends and almost like spanning a very short sort of isthmus...
I concede the structures that could not be there at the time should be changed... but some of the other points are a bit of "guilding the lilly"... The overall appearance of the project is VERY, VERY nice... the "rivet counters" might be exagerating a bit on minuciae...
 
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