Seahawk72s
SOH-CM-2023
Hello,
In FSX is it possible to model hard surfaces that are vertical..? Such as walls for a ship..?
thanks...
In FSX is it possible to model hard surfaces that are vertical..? Such as walls for a ship..?
thanks...
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Please see this thread for updates. Update Thread
SOH ADMINISTRATIONWhat actually happens when you run a plane into a vertical platform is something I do not know.

I can almost hear the metal and glass crunching now.![]()
Same question I have. Yes you can create a vertical platform; but platforms create a performance penalty, so what would be the point if you can't land on it?The question is: why do you need a vertical landing platform?
I am thinking of a hangar on a ship where you'd have a deck plus three vertical walls. Did you see significant frame rate hits with small numbers of walls..? thanks.I found some inadvertent vertical surfaces in some of my space stations. A result of my own jerk-a$$ fumbling about. When you ran into one its a quick stop and slide down to the bottom. I have been messing about with hard surface everything for the specific reason of giving weapons something to hit, which works, but can be very, very hard on framerates.