Seahawk72s
SOH-CM-2023
Hello,
In FSX is it possible to model hard surfaces that are vertical..? Such as walls for a ship..?
thanks...
In FSX is it possible to model hard surfaces that are vertical..? Such as walls for a ship..?
thanks...
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
What actually happens when you run a plane into a vertical platform is something I do not know.

I can almost hear the metal and glass crunching now.![]()
Same question I have. Yes you can create a vertical platform; but platforms create a performance penalty, so what would be the point if you can't land on it?The question is: why do you need a vertical landing platform?
I am thinking of a hangar on a ship where you'd have a deck plus three vertical walls. Did you see significant frame rate hits with small numbers of walls..? thanks.I found some inadvertent vertical surfaces in some of my space stations. A result of my own jerk-a$$ fumbling about. When you ran into one its a quick stop and slide down to the bottom. I have been messing about with hard surface everything for the specific reason of giving weapons something to hit, which works, but can be very, very hard on framerates.