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KPLN Pellston MI

Learning Something New Every Day

Richard,

Looks like you fixed it! Woo Hoo! :encouragement:

So it is supposed to be a solid gray pole? At any rate, I am glad you found the boo boo. :biggrin-new:

Now I can just change the SODE windsock files to the corrected ones. Don't need to pull out any more hair. :applause:

My Dad use to ask me, you know what stops falling hair? Then he said...the ground. :adoration:

Thanks.

Capture.jpg
It never dawned on me that I didn't need to upload the pole into the SODE Simobjects because it was already there from a bunch of other airports as well as the master file of ALL the different windsocks like the red/white one you posted a picture of. Also, did you set your season for other than winter? My KPLN has all kinds of snow on the ground in Prepar3D V4.5.
 
I did change the seasons and all of them are great. The fall season will reflect the red autumn leaves and the winter snow on the ground looks nice.
So there is noticeable seasonal change at this airport. Great job and appreciate your efforts in producing a nice scenery for my P3D V5.4 :encouragement:
Thank you very much.

It never dawned on me that I didn't need to upload the pole into the SODE Simobjects because it was already there from a bunch of other airports as well as the master file of ALL the different windsocks like the red/white one you posted a picture of. Also, did you set your season for other than winter? My KPLN has all kinds of snow on the ground in Prepar3D V4.5.
 
The Long Awaited Airport

Spent all day on this and the FSX version which is over there for download for that sim. Here is a mediafire link to the Prepar3D V4 and 5 version of Pellston Emmett County Airport in Michigan's upper peninsula, which by the way for real was frozen in for two days according to the local news channel. Please check it out on your computer and if you find anything needs fixing please PM me with specifics. Enjoy!

https://www.mediafire.com/file/jdcfluehio7ymke/KPLN+P3D+Complete.zip/file :wavey:
 
Headscratcher

I posted a request for help in the SODE area in FSDevelopers last night after checking out the airport SODE addons in V4.5 and there is a problem with the flags at the entrance. When the wind is below 4 knots, the xml is coded for a "STILL FLAG" and all three flags on poles are visible. When the wind is 5 knots or more the flag is animated to wave and this is a different sim object in SODE. When the wind is blowing, only the US flag is visible and the Michigan and Emmett County flags and poles disappear. The mdls for these are perfect in Model Converter X as well as the textures and the sim.cfg's for them both. I have checked them over and over and the anomaly is that they work perfectly in FSX as they should with all three visible on the island at the entrance in both wind conditions. I am still waiting for a reply. In Prepar3D I even reset the SODE in the Addons menu and doesn't fix anything.

In the meantime everything else in the airport in SODE works perfectly, at least on my computer. So fly the airport and let me know if you find anything else I need to TRY and fix if it's broken. :banghead:
 
Hi Richard,

Was wondering if you can change the windsock pole(s) to a red and white (striped) configuration? If not, no biggie. Just just thought I'd ask.
Unless the windsock poles at the real KPLN doesn't have them like that......

pole.jpg


"Butch" :wavey:



I posted a request for help in the SODE area in FSDevelopers last night after checking out the airport SODE addons in V4.5 and there is a problem with the flags at the entrance. When the wind is below 4 knots, the xml is coded for a "STILL FLAG" and all three flags on poles are visible. When the wind is 5 knots or more the flag is animated to wave and this is a different sim object in SODE. When the wind is blowing, only the US flag is visible and the Michigan and Emmett County flags and poles disappear. The mdls for these are perfect in Model Converter X as well as the textures and the sim.cfg's for them both. I have checked them over and over and the anomaly is that they work perfectly in FSX as they should with all three visible on the island at the entrance in both wind conditions. I am still waiting for a reply. In Prepar3D I even reset the SODE in the Addons menu and doesn't fix anything.

In the meantime everything else in the airport in SODE works perfectly, at least on my computer. So fly the airport and let me know if you find anything else I need to TRY and fix if it's broken. :banghead:
 
I have a video

Hi Richard,

Was wondering if you can change the windsock pole(s) to a red and white (striped) configuration? If not, no biggie. Just just thought I'd ask.
Unless the windsock poles at the real KPLN doesn't have them like that......

pole.jpg


"Butch" :wavey:
The windsock is red and the pole is gray or metallic like I designed it I was pleased to see on a video I just saw last night.
 
Video? Where? I found this one


I guess you don't need me to tell you there are a whole lotta trees around that airport.
The windsock is red and the pole is gray or metallic like I designed it I was pleased to see on a video I just saw last night.
 
KPLN Video

The video was actually taken by a vacationer at the airport on some facebook page. I find a lot of stuff "by accident" when building airports like the snow all over the adarondak chair that answered my question of whether it stayed out all winter or not.
 
Last Night With No TV To Watch

I spent my time last night creating an AI Flight Plan for KPLN from Flightaware's scheduled arrivals and departures. Imo it is fairly accurate checking each flight's past history for the month of January for what days they flew. It was fun to watch the Ameriflight C99 taxi to the runway; backtaxi but then it just sat at the end of Rwy 5 at KTVC. Went and had dinner of fish and chips frozen not that great but ok for frozen stuff. Now that's it night at the airports in Michigan, I decided to try again and went to KDTW Detroit Metro the largest of all the airports in the AIFP. Well, I was pleasantly surprised to find the C99; two CRJ's and the Cessna Citation in "Change View-Air Traffic" popup and took a look at all four of them. The C99 was in the air but I am not sure where its destination is. I am glad to know it DOES work. I converted all the mdl's for my own use to Prepar3D V4.5 and saved them not losing any of the animations. Time to relax for the evening now.
 
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AIG Manager

I downloaded this again so that I can track my ai flights. Printed out the schedule to/from KPLN that I created last night and one of the CRJ's had left for KDTW so I went and watched it all the way onto the ground and it taxied to the gate and parked, so cool. I also added hold short spots on top of my custom gp ones to see if that would make a difference about the ai taking off instead of just sitting on the runway. We'll see what happens. I seem to remember that from my FSX ai being an issue.
 
AI Is Working

The AI flight plan that AI created is working great after adding the "HOLD SHORT" on the runways at KPLN. Here are some screenshots. I followed the CRJ9 from KPLN all the way to Detroit where it landed and taxied to the gate. Below is Ameriflight C99 taking off from KPLN. If you look carefully you can see one of the windsocks in the angle of Rwy 23 and the taxiway as a small red line. It was interesting that the C99 taxied onto the runway; back-taxied to the end of runway 5 and then took off as you can see below.

VxNMIaw.jpeg


F7W3hc8.jpeg




 
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Is this a fix Update) strictly for P3D4.5? Out of curiosity, what did the update fix? Did you mean animated wind socks or flags? ^
I D/L the fix anyway and wanted to wait and find out if this fix may also pertain to V5.4 -


Download the folder from the mediafire download link below and follow the instructions in the README. All three flags are now visible both still and animated. I just wasn't going to say "aw nuts" to them not properly working when they worked in FSX and every other flag I posted at other airports worked.

https://www.mediafire.com/file/lluwc6orcyeik6n/SODE+Update+P3DV4.zip/file :biggrin-new:
 
Update answer

Is this a fix Update) strictly for P3D4.5? Out of curiosity, what did the update fix? Did you mean animated wind socks or flags? ^
I D/L the fix anyway and wanted to wait and find out if this fix may also pertain to V5.4 -
Since you are using the SODE in your V5.4, yes it is for you. The windsocks are fine and are not updated. The only updates are to the two animated flags with those file names. Do NOT remove the still flag files OR the AM_US_Flag file. OK? If you go to the highway entrance and check the island you should see three poles both when the wind is still and when it is blowing. You can check it blowing by user custom weather and add wind. I use OTBX BOB to check all my scenery because you are outside in the virtual cockpit view and can pan around. It's a free update at ORBX if you don't have it. Very handy!
 
I Don't Know

I don't know how I missed this photo before on their Facebook Page but I guess I did. I will be making changes to the SODE Windsock for KPLN sim object and then uploading a link to it tomorrow. It's not red and white pole or sock but the pole is not gray either.

0bQ2NCk.jpeg
 
Can you give me a visual que where this island is where the three poles. I do have Bob and have looked in over head view from the highway and haven't yet found them. On your up date all I did was add the two
SODE folders to where your other ones are.


Since you are using the SODE in your V5.4, yes it is for you. The windsocks are fine and are not updated. The only updates are to the two animated flags with those file names. Do NOT remove the still flag files OR the AM_US_Flag file. OK? If you go to the highway entrance and check the island you should see three poles both when the wind is still and when it is blowing. You can check it blowing by user custom weather and add wind. I use OTBX BOB to check all my scenery because you are outside in the virtual cockpit view and can pan around. It's a free update at ORBX if you don't have it. Very handy!
 
Oh Oh.......


I don't know how I missed this photo before on their Facebook Page but I guess I did. I will be making changes to the SODE Windsock for KPLN sim object and then uploading a link to it tomorrow. It's not red and white pole or sock but the pole is not gray either.

0bQ2NCk.jpeg
 
Three flags

I was googling to find out where those three flag poles were to be found.
I located another flight sim that also does KLPN and from there I was able to
get some idea of where they are to be found.




That picture came from here

https://forums.x-plane.org/index.ph...lston-regional-airport-hornetaircraftdesigns/

In my sim the building that looks like ^ is I circled in red what looks to be the top of a street light with no pole.



Same thing here with the top of a street light with no pole.
KPLN1.jpg


This is the closest building that resembles the first one above that has three flag poles showing.
KPLN.jpg


In your read me, it says Replace the two folders with the same names in your 12bpilot program folder with these two folders.

I never had any folder with those names to replace; Also, shouldn't there be some xml files to go with them? Don't see any.
 
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Here are some answers

For what purpose would those three poles be?
Capture.jpg

I am answering questions and am not upset just stating facts:

The three poles are for the same three flags that are at the entrance: US, Michigan and Emmett County but this building is from Matthias and I don't know if I have the ability to edit it, remove them and replace them with SODE so they are bare at the moment. Next I saw that light too. It is from the parking lights that shine at night and is not visible at night. i may have to see if I can edit that bgl in MCDx as well. Third, the scenery you took a shot of with the three flags is incorrect. I got clarification from the airport vice president of what they are and where they are which is where I placed them. Fourth, if you don't have the SODE folder, you don't have the latest version, 1/29/24. Here is the mediafire download link to it Replace the SODE EC Flag and the SODE MI Flag with the new ones. The xml codes are in there as well, and they don't change. I guess that this is still in beta. Michel also PM'd me about the HOLD SHORT placements and I have to see in which version.:encouragement:

https://www.mediafire.com/file/jdcfluehio7ymke/KPLN_P3D_Complete.zip/file
 
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