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Tailwind Released!

Yea, I tried the new file very quickly Glenn, but I believe it may be worse than better.

Here's the deal, virtually none of my other aircraft have this behavior. I also find similar in the Viking, but not this extreme.
 
Hey guys,

Roger that. Man, thats really odd. It flies great for me. If she gets a bit sideways, I can usually pull her back with rudder and also by taking the brakes with rudder engaged.

I know what you mean about that similarity with the Viking. I would sure love to find out how to correct that.

What I feel you guys need is vertical stabilizer effect (like a dart has). If I could find out where that setting is, that could fix it for you guys. I went through today and tuned all settings in the air config file in the Yaw section and only the rudder setting helped, and if I overdid it, man it went crazy. So I feel that is not the setting it needs to increase Yaw dynamic stability (with speed).

Welcome to the wonderful world of airfiles, lol.. arrghh..


Bill
 
sorry to say but mine is very very hard to take off as well. I have all my realism settings on high and I am using your new airfiles and cfgs. As soon as I pass about 1400 rpm it veers off to the right and is pretty much not correctable. She really is a b**** to get off the ground :jump: Surely the real plane can't be this suicidal?
 
Bill, May be time for a multi-task session. When I get stumped, I usually put it down for a while. I do my best creative thinking driving home from work and in the shower :icon29:. Have one or two of these <--- on me. I can enjoy a good E ticket ride until you have what I call a flash of brilliance.

Glenn
 
Bill, May be time for a multi-task session. When I get stumped, I usually put it down for a while. I do my best creative thinking driving home from work and in the shower :icon29:. Have one or two of these <--- on me. I can enjoy a good E ticket ride until you have what I call a flash of brilliance.

Glenn


Roger that Glenn.

:ernae:


sorry to say but mine is very very hard to take off as well. I have all my realism settings on high and I am using your new airfiles and cfgs. As soon as I pass about 1400 rpm it veers off to the right and is pretty much not correctable. She really is a b**** to get off the ground Surely the real plane can't be this suicidal?

Hey Raptor,

Man, sounds like a totally different plane from mine. I have been flying it all evening and had great takeoffs and everything. Only thing I dont like is when a side gust of wind hits it and she rolls a bit.


I'll keep working on the little bird.
 
Hey Bill,

I just tried something simple. Per the comments above, and as I have become accustomed to setting my aircraft realism settings/sensitivities on 'high', (sliders full right as requested by RealAir, as I use their aircraft often), I decided to fire-up FSX and reduce all my realism settings to mid-point. 'Wala', I was able to take-off just fine.

I have to wonder if that is why some of us are having problems, while others are not.

What are yours set to?

But.....these 'high' realism settings do not effect most my other aircraft as adversely as the Tailwind (not even close). That said, if it is simply a matter of reducing these settings before flying the Tailwind, I could probably deal with that. As long as I remember before getting lined-up :icon_lol: This also helped the Viking.

...Oh yea, I use CH yoke and pedals and calibrate them with FSUIPC, but I do not think this is either a calibration or 'device' issue, or can be 'corrected' by adjusted either.

Brian
 
If it helps, the problems I encountered were with max realism too. It is almost like driving a rear wheel car on ice, you correct the swing normally with gentle, but ever increasing rudder (I tried toe brakes too, but that made it worse), then she suddenly seems to swing back the other way. This time the rudder sends her skidding at 45 degrees to the RW and you have lost it:engel016:. No amount of rudder can save you.

It seems like rudder is not sufficient when it is out of the airflow (could be true to life), then when in the airflow it seems to have a terrible time lag. I did notice that the controls were very sluggish in the air too, which is not what I would expect.

I have not come across anything like this in FSX, but a few aircraft in FS9, such as the Spitfire 16 were verging on the impossible. Bill, how many beta testers (with varying set ups) tested her?
PS, does the real thing not have trim controls?
 
Bryan,

Yep, on the general slider, I'm all the way right, but I do have P-Factor and Torque toned down a bit. I'll try pulling the general slider back a bit in the morning.

EMatheson, I have tried differential brakes, a lot. Full rudder and full brake on the same side does not help.

Glenn - :USA-flag:
 
This is wild. Toe brakes work perfect for me as well, when the tail wheel is off the ground.

I do not have full realism settings on, but I tested it with full realism settings.

I had many people testing it.

Goes to show you, a plane in FSX will work differently on different computers..


Bill
 
I'm also having reckless takeoff behavior. I have to keep my realism setting to minimum to keep it from steering right into the woods.
 
Bryan, good suggestion.

With General at 60%, no improvement. With it at 38%, its manageable. I have PFactor at 66% and Torque at 83%. I also noted a tendancy for a left turn airborne. I have a switch on my X52 set for aileron trim. One click right took it out.

Glenn
 
Happy 4th Glenn.

Yea, I even reduced my PF and torque to 50%, and yes, I have a rocker switch to adjust trim on my CH yoke. But, some aircraft are actually easier to trim via the trim wheel within the VC; Carenado is a good example. I also use 'RealTrim', but it works better in some than others.

Would still like to know if most Tailwinds have an actual trim wheel.

Bill; interesting that you have tested this at at full realism settings and do not get similar results. And I also have to do a bit of differential braking on take-off via rudder, and that seems to work fine in the Tailwind with the realism settings reduced. I looked inside FSUIPC and only see a way to map yoke/rudder controls to a particular aircraft, but not the FS aircraft realism settings...darn it.


Now, the problem with testing both the Tailwind and Viking is that the Viking is now 'shouting' at me to take her for a spin.....I really like that aircraft.....and have not flown her for a while....:mixedsmi:

:USA-flag:
 
With the new airfiles there is an entry for locked tail wheel so if you key Shift/G before starting your take-off run it seems to behave.
 
I have issues flying the stock FS Extra 300 with settings to mininum. I couldnt imagine flying it at full realism settings. That thing is a real bear to fly.

Until I produce a gentler file for people that are having these issues, why not just set your realism settings to Minimum and get in some good flying time.

:d


Concerning trim wheels or trim controls, I opted not to make one with this plane. There is also no parking brake lever or knob. Mainly because I couldnt find them in the cockpit photos. Each plane is usually radically different from the others. None hold a real 'common' cockpit order. Even panels vary throughout all finished Tailwinds. So, its just a basic, lite little Tailwind homebuilt, hold the ultra delux ice box, stylin backpack, and Subway sub-sandwich with extra mustard.

:icon_lol:


Bill
 
No worries Bill
icon7.gif
. I think I've found a sweet spot in my settings and she flies beautifully now. I've never been a big fan of realism settings in FSX, they just seem to make controls gawkier...
 
A shot from last night at dusk.

Rather liked this screen shot done while testing Orion's fireworks. She's a beauty Bill, I have no problem whatsoever and my realism is set at 50%.
Have you sorted out the repaint for the interior? Rode my bike Friday afternoon and guess what I saw on the tarmac at Danville Regional? A Tailwind! Don't recall seeing it there before, must drive by in the morning on the way to the bank. If it's still there, I'll get some photos. I have no problems getting on the tarmac, I know everyone at the airport and they all know me! I've been a fixture there since the late 1950s! :icon_lol:

Caz

tailwiind_3.jpg
 
Well I reduced my realism settings to 60% and although she is still a beast to get off the ground, it is easily managable now. Just reduce your realism settings when you fly her and you will be golden.
 
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