Daiwilletti
Charter Member
It may not be obvious from these pictures, but both the image of the previous and the latest shaders have shadows being cast from the trees and buildings. The big difference is the noontime summer sun is much brighter shining on the terrain with the DLLs he just sent us to test.
That sounds good Majormagee. I have my brightness and contrast cranked up to 100 on my LED monitor. I had not realised that Ankor's package could influence that. I'm looking forward to the new beta.





)
Absolutely love what this does to bare metal! That dark spot on the nose is not just some shadow . . . it's Oahu! I also get a sort of bump map/embossing effect in high sun light (this was also before the latest shaders). If I as forced to say anything negative, it would be that this is playing hell with ALL of my alpha textures.
