Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Just when you think you have everything running some what better...
You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.
If all goes well we should be back online on November 8th.
To keep you updated we will post updates on AVSIM forums.
Thank you for your support.
Part 1 of 6 - Main Files
Ankor's Shaders is a complete shaders upgrade, from the default DX8 shaders CFS3 shipped with, to DX9. This has included self shadowing, improved environment reflections, performance optimizations, and many other fantastic additions. Development was begun by Andrey Korchinskiy over a decade ago, and it has gone through multiple rounds of improvement over the years. This version builds on previous versions with significant new features.
New features in this version...
Part 2 of 6 - Weather Files
Ankor's Shaders is a complete shaders upgrade, from the default DX8 shaders CFS3 shipped with, to DX9. This has included self shadowing, improved environment reflections, performance optimizations, and many other fantastic additions. Development was begun by Andrey Korchinskiy over a decade ago, and it has gone through multiple rounds of improvement over the years. This version builds on previous versions with significant new features.
New features in this...
Part 3 of 6 - Optional Stock Map Water Colors
Ankor's Shaders is a complete shaders upgrade, from the default DX8 shaders CFS3 shipped with, to DX9. This has included self shadowing, improved environment reflections, performance optimizations, and many other fantastic additions. Development was begun by Andrey Korchinskiy over a decade ago, and it has gone through multiple rounds of improvement over the years. This version builds on previous versions with significant new features.
This...
Part 4 of 6 - Optional New Shoreline Textures
Ankor's Shaders is a complete shaders upgrade, from the default DX8 shaders CFS3 shipped with, to DX9. This has included self shadowing, improved environment reflections, performance optimizations, and many other fantastic additions. Development was begun by Andrey Korchinskiy over a decade ago, and it has gone through multiple rounds of improvement over the years. This version builds on previous versions with significant new features.
This...
Part 5 of 6 - Optional Hi-Res Water Textures
Ankor's Shaders is a complete shaders upgrade, from the default DX8 shaders CFS3 shipped with, to DX9. This has included self shadowing, improved environment reflections, performance optimizations, and many other fantastic additions. Development was begun by Andrey Korchinskiy over a decade ago, and it has gone through multiple rounds of improvement over the years. This version builds on previous versions with significant new features.
This...
Part 6 of 6 - Optional Ultra Hi-Res Water Textures
Ankor's Shaders is a complete shaders upgrade, from the default DX8 shaders CFS3 shipped with, to DX9. This has included self shadowing, improved environment reflections, performance optimizations, and many other fantastic additions. Development was begun by Andrey Korchinskiy over a decade ago, and it has gone through multiple rounds of improvement over the years. This version builds on previous versions with significant new features...