Black Pearl Repaint for Milton's HMS Bounty

What I guess I meant to ask was: when you added the Black Pearl textures to the AI_HMS Bounty folder, did you add the correct entries into the sim.cfg file in there? You seem to utilize the words "file" and "folder" interchangeably. Two entirely different animals, really they are.

The sim.cfg file is what is needed for AI ships. The one that comes with the Bounty looks like this at the top. :
Code:
[fltsim.0]
title=HMS Bounty Static No Sails


model=static
texture=


[fltsim.1]
title=HMS Bounty AI with Sails


model=sails
texture=

Did you add one that may look something like this:
Code:
[fltsim.2]
title=HMS Black Pearl AI with Sails


model=sails
texture=Ai_Black_Pearl

That's what you need to add to the sim.cfg file.

Your "folder" structuring in AICarriers confuses me. There shouldn't BE an ...\AICarriers\Config folder. There should be an ...\AICarriers\conf.d, but no others unless you make one to store various .cfg files.

You have shown 3 of the .cfg files for AICarriers. It will only use files that end in .cfg IF they're in the ...\AICarriers\conf.d folder. The other it will use is the AICarriers.cfg file that came with AICarriers. I strongly suggest leaving that one alone entirely, and only making your own .cfg files in the conf.d folder.

SO: If you want to use a file you showed, Sparrow.cfg, place it in the ...\AICarriers\conf.d folder. Forget all the other files you showed me for now. Let's just stick to the following files: ...\AICarriers\AICarriers.cfg, ...\AICarriers\conf.d\Sparrow.cfg, and the file ...\Boats\AI_HMSBounty\sim.cfg
Also, add the entry I showed to the file named sim.cfg in the folder ...\Boats\AI_HMSBounty.

This should make the Black Pearl show up in the SHFT+J menu, and in the world when selected.

Let me know if this helps at all...
Pat☺
 
What I guess I meant to ask was: when you added the Black Pearl textures to the AI_HMS Bounty folder, did you add the correct entries into the sim.cfg file in there? You seem to utilize the words "file" and "folder" interchangeably. Two entirely different animals, really they are.

The sim.cfg file is what is needed for AI ships. The one that comes with the Bounty looks like this at the top. :
Code:
[fltsim.0]
title=HMS Bounty Static No Sails


model=static
texture=


[fltsim.1]
title=HMS Bounty AI with Sails


model=sails
texture=

Did you add one that may look something like this:
Code:
[fltsim.2]
title=HMS Black Pearl AI with Sails


model=sails
texture=Ai_Black_Pearl

That's what you need to add to the sim.cfg file.

Your "folder" structuring in AICarriers confuses me. There shouldn't BE an ...\AICarriers\Config folder. There should be an ...\AICarriers\conf.d, but no others unless you make one to store various .cfg files.

You have shown 3 of the .cfg files for AICarriers. It will only use files that end in .cfg IF they're in the ...\AICarriers\conf.d folder. The other it will use is the AICarriers.cfg file that came with AICarriers. I strongly suggest leaving that one alone entirely, and only making your own .cfg files in the conf.d folder.

SO: If you want to use a file you showed, Sparrow.cfg, place it in the ...\AICarriers\conf.d folder. Forget all the other files you showed me for now. Let's just stick to the following files: ...\AICarriers\AICarriers.cfg, ...\AICarriers\conf.d\Sparrow.cfg, and the file ...\Boats\AI_HMSBounty\sim.cfg
Also, add the entry I showed to the file named sim.cfg in the folder ...\Boats\AI_HMSBounty.

This should make the Black Pearl show up in the SHFT+J menu, and in the world when selected.

Let me know if this helps at all...
Pat☺

Hopefully these pictures will revel a bit more:
As you can see I do have a FOLDER named conf.d and in it you can see the FILES.
AIcarriers.jpg


This is the contents of the USS bounty FILE:
bounty.jpg


THis is the contents of the Sparrow.cfg FILE
sparrow.jpg


Refer ^ to #17 for the folders (textures) added to the USS Bounty FOLDER

Right now, all I've got is the sparrow (Black ship) showing in AI Carriers MENU only - no ships show;
the Bounty is both in the Menu and is visible in P3D
 
AIBTC and AICarriers

Okay, I have been doing some testing with AIBTC (AI Boat Traffic Compiler) and AICarriers, and have some interesting findings.

CAVEAT: This testing was done using P3Dv3, Win10, all model versions of the Bounty and many other AI ships/boats.

The main one is that it appears both AIBTC and AICarriers do not recognize ship/boat titles in the 'Aircraft.cfg' files. But there are exceptions.

In AICarriers some ships/boats with only the 'Aircraft.cfg' will show up and run properly if it is the only 'unit.x'. If another 'unit.x' is in the formation
it may sit still or back up.
In AIBTC I have observed ship/boats with only the 'Aircraft.cfg' show up but perform great leaps and dives looking like a Porpoise!

For most ships the 'Aircraft.cfg' file title appears to be only recognized when using an aircraft AI traffic compiler such as TTools or AIFP3.

If a ship/boat has both files in their folder, AIBTC and AICarriers will find the sim.cfg and recognize the ship title.
When both titles are the same it will still use the sim.cfg title. I think this is why sometime ships do not show as expected.

If you look at all the AI ships that Henrik Nielsen has produced, none have the 'Aircraft.cfg' file, just the 'sim.cfg'. The same
applies to all the ships in the Haze Gray payware package.

I have taken a ship with only the 'Aircraft.cfg' and stripped the .cfg file of all but the items found in a sim.cfg file and renamed it to sim.cfg
and successfully turned it into an AI.

Pretty much confusing. :banghead: Still working on it and will post the traffic file I promised later.:dizzy:
 
Shouldn't there be some model files with the black pearl -I know with the bounty there are.
Trying to figure out why the Black pearl isn't showing up on the water.


I think, for now, I will just delete the Pearl and work with known/working entity - Bounty.

That's a shame, nice looking boat too.
 
Shouldn't there be some model files with the black pearl -I know with the bounty there are.
Trying to figure out why the Black pearl isn't showing up on the water.

The Black Pearl is just a repaint for the Bounty. Just like an aircraft repaint. Did you add the texture folder for the Pearl and either the entire aircraft.cfg or just the [fltsim.6] entry into the Bounty's aircraft.cfg? And also the new panel for the Pearl.

SORRY, wasn't sure if you were talking about the pilot-able or AI Black Pearl.
 
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And did you add the Black Pearl textures into the Bounty's sim.cfg file? Without doing that, you will never see the Pearl on the water.

You got all the .cfg files in the right places, yes. The config file Bounty.cfg in the folder AI_HMSBounty is just there so you can drop it into AICarrier's conf.d folder. You don't have to make your own .cfg file. A nice gift from the developer.
But unless you add the Black Pearl textures to the Bounty's sim.cfg file, they can't show in AICarriers. The SHFT+J menu items will be there, but they won't point to anything, so AIC can't place them in the world.

Does that make any sense?

I would clear out the conf.d folder, if I were you, as well, to make it easier to find and select what you want. You can always put the .cfg files back in any time you like, but the more you have, the longer and longer the SHFT+J menu gets. Just make a folder like this: ...\AICarriers\conf.d\BAXX , or whatever you want to name it, and move all the .cfg files you're not using at the moment into it. Then, when you want to use one, just copy it into the conf.d folder. When you want a different one, delete the one in the conf.d folder, and copy the new one you want to use in.
Like, right now, leave the Sparrow.cfg and Bounty.cfg files in the conf.d folder, and move all the rest into your BAXX (or whatever you want to name it) folder for storage. If, in the future, you want the NimitzV2 ships available, just move the Sparrow.cfg and Bounty.cfg files into the BAXX folder, and copy the cvn_68_69.cfg file into the conf.d folder. Easy as cake :D

Just me, though.
Pat☺
 
Thought this repaint was pretty awesome actually. I have the Bounty anchored in the harbor, I was simply a miserable failure at piloting this ship that I thought I should stick to airplanes in a flight simulation. But since Jack Sparrow and his lot were "Hopelessly Lost" anyhow, I thought I'd try my hand at sailing the "Pearl". Worst they could do to me is make me walk the plank. Thanks for the repaint! That shows a lot of creativity, IMO.:applause:

BB686:US-flag:
 
AI Boat Traffic For the Bounty and Black Pearl in Samoa

I will address the AICarrier set up later in another post.
------------------------------------------------------------------------------------------------------

Okay, here's two AI boat traffic files. One for the HMS Bounty and one for the Black Pearl. Zipped below.
Both run properly on my Win10, P3Dv3, with ORBX Pago Pago system.

To get everyone's "ducks in a row" you must have:

1. Milton's AI_HMSBounty folder in your Flt sim/SimObjects/Boats folder.

2. In the AI_HMSBounty folder you should have at least these two texture files:
texture
texture.black_pearl


3. In the AI_HMSBounty folder you should also have a sim.cfg file.

4. In the sim.cfg file there should be at least these two fltsim.x entries:
[fltsim.x]
title=HMS Bounty AI
model=sails
texture=

[fltsim.x]
title=AI_Black_Pearl
model=sails
texture=black_pearl
ui_manufacturer=Milton Shupe and friends
ui_type=A legend pirate ship


5. These two boat traffic files (from the zip):
traffic_Pago1.bgl
traffic_Pago2.bgl

should be in the default location - your Flt sim/Scenery/world/scenery folder or
wherever you place your AI traffic files - aircraft or boats.

- - - - - - - - - - - - - - - - - - - - - - - - - - -

If you have all the above "ducks in a row" You will see the HMS Bounty and the Black Pearl in and around Tutuila Island, American Samoa. Local time is UTC-12.

The HMS Bounty starts and ends it's route in Pago Pago Harbor on Tutuila Island in American Samoa.
The HMS Bounty's route takes it around the island as as shown below.

The route starts at 00:00 UTC and ends at 05:10 UTC. The reverse route begins at 05:40 UTC and ends at 10:50 UTC. The HMS Bounty repeats this schedule every 12 hours.
8WQtPdn.jpg


The Black Pearl begins it's route just outside of the Faleasao harbor on the island of Tau, 81 miles east/southeast of Tutuila and ends in Pago Pago Harbor on Tutuila. See below.

The route starts at 00:00 UTC and ends at 07:40 UTC. (It appears the pirate crew spends four hours on shore partying in Pago Pago.) The return route begins at 11:40 UTC and ends at 19:20 UTC. The Black Pearl repeats this schedule every 24 hours.
XlwlbYb.jpg
 
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Right in the middle of trying to upload the zip file, Windows10 decides to perform an update with no notice.:pop4:
Hours later I'm trying once more.
 

Attachments

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Right in the middle of trying to upload the zip file, Windows10 decides to perform an update with no notice.:pop4:
Hours later I'm trying once more.

Joe,

Still grasping for logic/understanding to make the Pearl show in my AI water.

1. Does it require its own .cfg file in AI Carriers? If so, what does the contents look like?
2. Didn't see any Mdl files as I guess this is just considered addition repaints for the basic bounty.
3. I can see "the pear"l on the Menu screen - not in water. "Can't find object" (P3d V3)
4. Don't see launch boat in water either.
5. For now the basic bounty w/wo sails is all I have showing.
6. Was the pearl textures suppose to be added to the AI_Bounty textures? (I've done that)
 
Right in the middle of trying to upload the zip file, Windows10 decides to perform an update with no notice.:pop4:
Hours later I'm trying once more.

Joe,
I will be upgrading to WIn 10 soon along with a major computer upgrade as well.
I've read a lot of folks using Win 10 have these "update interuptions" and I've came
across a program that is supposed to solve this. Haven't tried it but was recommended
https://www.oo-software.com/en/shutup10


 
1. Does it require its own .cfg file in AI Carriers? If so, what does the contents look like?
No, you can use your Sparrow.cfg, OR you can make a file just for the Pearl.

2. Didn't see any Mdl files as I guess this is just considered addition repaints for the basic bounty.
No, it uses the Bounty .mdl files. Think of the Pearl stuff as just an addon texture for a plane. It uses the original's MDL files, and has it's own Texture= folders . Just in this case, they need to be in the Bounty's Sim.cfg file, not the Aircraft.cfg files.

3. I can see "the pear"l on the Menu screen - not in water. "Can't find object" (P3d V3)
4. Don't see launch boat in water either.
Cant see the Pearl, or the launch, on the water because the AICarriers config files, like Sparrow.cfg, point to entries in the Bounty's Sim.cfg file that you haven't added yet.

6. Was the pearl textures suppose to be added to the AI_Bounty textures? (I've done that)
Yes, but just like an addon texture for an aircraft, you have to make the additions to the Bounty's Sim.cfg file, just like you would for a new texture for a plane, for the AICarriers config files, like sparrow.cfg file, to be able to add the boat into the world.

See my post #21 for an example of an entry in the Bounty's Sim.cfg file that would permit AICarriers to add the Pearl into the world. I only made one, but if you need, I can make up a complete new Sim.cfg file for the Bounty that will allow AICarriers to show the Black Pearl.

Does this help at all?
Pat☺
 
Joe,
I will be upgrading to WIn 10 soon along with a major computer upgrade as well.
I've read a lot of folks using Win 10 have these "update interuptions" and I've came
across a program that is supposed to solve this. Haven't tried it but was recommended
https://www.oo-software.com/en/shutup10



Hi @grayeagle,

I have two laptops running W10, and one gaming desktop (FSX) running W7.

Two things I learned regarding W10 :
1) the software will always find a way of updating, regardless of your stated terms, and
2) never attempt to try and get ahead of the update game by clicking 'check for updates' manually, even if the comment states 'your system is up to date'.

Point (2) tells MS you wish to be a willing tester of a yet 'unproven' fresh update which they have not yet freely released to the general public because it's still in need of further testing etc. More often than not, in this scenario, you 'will' get an update - a beta update. In most cases the update will work fine, but in some cases you may wind up waiting for MS patches, or even may feel the need to revert system back to earlier time.
 
Right in the middle of trying to upload the zip file, Windows10 decides to perform an update with no notice.:pop4:
Hours later I'm trying once more.

Hi @jmbiii,

I will download your AI Bounty package and routes soon, just after I figure out what 'driveable' motorized boat/ship to use to follow it. I don't want to use aircraft all the time.
Thinking of Deltasim freeware, Sirocco GTX2 from here : https://deltasimstudio.com/

Two questions re your Bounty routes -
1) did you have to make some sort of BGL file (or files - if both ships at same place at same time, side by side) to use as a water starting point in Pago Pago harbour ? as I am not aware of any 'water runways etc' in that Orbx scenery.
2) in trying to wrap my head around UTC time, is it possible both the Bounty and Black Pearl may be at Pago Pago harbour at same time given the schedules ?
 
Grey Eagle, I'm glad you've got it going at last :D

Now, I hope you realize that there is an absolute requirement: That you enjoy it thoroughly!

Have fun!
Pat☺
 
Now I see the Bounty in all her beauty!
- I didn't succeed to get the Black Pearl appear on screen. I followed instructions in posting #30 (copy&paste)
Put the corresponding numbers in [fltsim.x] instead of "x"

- Win10, P3Dv4.4

Dieter
 
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