Dasuto,
Can you post a copy of the DP file.
[BOXES]
box.0=%box_name.0%,-0.94,-1.01,2.97,0.91,0.81,5.02,33,34,35,36,54,55,56,57
box.1=%box_name.1%,-0.94,-1.16,-3.74,0.92,0.94,2.96,37,38,39,40,41,58,59,60,61
box.2=%box_name.2%,-0.71,-0.31,1.39,-0.12,0.79,2.18
box.3=%box_name.3%,-12.2,-0.66,-4.14,-1,0.56,0.88,17,18,19,20,21,22,23,24,25,26,27,28,98,99,100,101,102,105,106,107,108,109
box.4=%box_name.4%,-12.82,0.12,-2.85,-12.12,0.57,-0.06,29,30,31,32,110,111,112,113
box.5=%box_name.5%,0.97,-0.66,-4.14,12.29,0.61,0.88,1,2,3,4,5,6,7,8,9,10,11,12,82,83,84,85,86,87,88,89,90,91,92,93
box.6=%box_name.6%,12.06,0.12,-2.85,12.81,0.57,-0.06,13,14,15,16,94,95,96,97
box.7=%box_name.7%,-0.97,-1.09,-8.89,0.95,0.78,-3.7,42,43,44,45,46,47,48,49,63,64,65,66,67,68,69
box.8=%box_name.8%,-0.97,-0.71,-11.53,0.95,0.81,-8.83,50,51,52,53,70,71,72,73
box.9=%box_name.9%,-3.82,0.23,-11.54,-1,0.49,-8.88,78,79,80,81,118,119,120
box.10=%box_name.10%,1.9,0.53,-11.66,2.08,2.35,-9.28
box.11=%box_name.11%,-2.19,0.53,-11.66,-1.98,2.35,-9.29,74,75,76,77,114,115,116,117
box.12=%box_name.12%,0.97,0.23,-11.54,3.8,0.52,-8.88
[SYSTEMS]
system.0=%system_name.0%,266,0
system.1=%system_name.1%,133,2
system.2=%system_name.2%,200,3
system.3=%system_name.3%,200,4
system.4=%system_name.4%,66,7
system.5=%system_name.5%,50,8
system.6=%system_name.6%,16,9
system.7=%system_name.7%,266,18
system.8=%system_name.8%,16,19
system.9=%system_name.9%,50,20
system.10=%system_name.10%,50,22
system.11=%system_name.11%,266,23
system.12=%system_name.12%,83,25
system.13=%system_name.13%,16,26
system.14=%system_name.14%,100,27
system.15=%system_name.15%,100,28
system.16=%system_name.16%,83,29
system.17=%system_name.17%,266,30
system.18=%system_name.18%,83,32
system.19=%system_name.19%,16,33
system.20=%system_name.20%,100,34
system.21=%system_name.21%,100,35
system.22=%system_name.22%,83,36
system.23=%system_name.23%,266,37
system.24=%system_name.24%,266,38
system.25=%system_name.25%,133,41
system.26=%system_name.26%,100,39
system.27=%system_name.27%,100,40
system.28=%system_name.28%,100,51
system.29=%system_name.29%,100,52
system.30=%system_name.30%,100,54
system.31=%system_name.31%,100,55
system.32=%system_name.32%,100,57
[BOXMAPS.0]
; Box = Nase
boxmap.0=85,0
boxmap.1=5,20
boxmap.2=10,51
[BOXMAPS.1]
; Box = Rumpf
boxmap.0=10,9
boxmap.1=65,18
boxmap.2=5,19
boxmap.3=5,20
boxmap.4=5,22
boxmap.5=10,52
[BOXMAPS.2]
; Box = Pilot
boxmap.0=100,8
[BOXMAPS.3]
; Box = Backbordflügel
boxmap.0=5,7
boxmap.1=60,23
boxmap.2=10,25
boxmap.3=5,26
boxmap.4=10,27
boxmap.5=10,29
[BOXMAPS.4]
; Box = Backbord-Flügelspitze
boxmap.0=5,26
boxmap.1=85,28
boxmap.2=10,29
[BOXMAPS.5]
; Box = Steuerbordflügel
boxmap.0=5,7
boxmap.1=60,30
boxmap.2=10,32
boxmap.3=5,33
boxmap.4=10,34
boxmap.5=10,36
[BOXMAPS.6]
; Box = Steuerbord-Flügelspitze
boxmap.0=5,33
boxmap.1=85,35
boxmap.2=10,36
[BOXMAPS.7]
; Box = Heck (vorne)
boxmap.0=5,19
boxmap.1=5,22
boxmap.2=70,37
boxmap.3=10,54
boxmap.4=10,55
[BOXMAPS.8]
; Box = Heck (hinten)
boxmap.0=5,19
boxmap.1=5,22
boxmap.2=80,38
boxmap.3=10,57
[BOXMAPS.9]
; Box = Horizontaler Backbordstab
boxmap.0=5,22
boxmap.1=95,39
[BOXMAPS.10]
; Box = Vertikaler Stab
boxmap.0=5,19
boxmap.1=95,41
[BOXMAPS.11]
; Box = Vertikaler Stab
boxmap.0=5,19
boxmap.1=95,41
[BOXMAPS.12]
; Box = Horizontaler Steuerbordstab
boxmap.0=5,22
boxmap.1=95,40
[EFFECTS.0]
; System = Rumpfnasenstruktur
Location = 0,0,0
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_engfire_s,
effect.2=60,LIBRARY,fx_engfire_m,
effect.3=95,LIBRARY,fx_airexpl_l,
effect.4=100,BREAK,6,
[EFFECTS.1]
; System = Schmierstoffbehälter
effect.0=10,LIBRARY,fx_oilleak_s,
effect.1=30,LIBRARY,fx_oilleak_m,
effect.2=60,LIBRARY,fx_wingfire,
effect.3=95,LIBRARY,fx_airexpl_m,
effect.4=100,BREAK,,
[EFFECTS.2]
; System = Triebwerk 1
Location = 0,0,0
effect.0=10,LIBRARY,fx_smkpuff_m,
effect.1=20,LIBRARY,fx_fuelleak_m,
effect.2=30,LIBRARY,fx_engfire_m,
effect.3=60,LIBRARY,fx_engfire_l,
effect.4=95,LIBRARY,fx_airexpl_m,
effect.5=100,BREAK,7,
[EFFECTS.3]
; System = Triebwerk 2
Location = 0,0,0
effect.0=10,LIBRARY,fx_smkpuff_m,
effect.1=30,LIBRARY,fx_engfire_m,
effect.2=60,LIBRARY,fx_engfire_l,
effect.3=95,LIBRARY,fx_airexpl_l,
effect.4=100,BREAK,8,
[EFFECTS.4]
; System = Hydraulikbehälter
effect.0=10,LIBRARY,fx_fuelleak_m,
effect.1=60,LIBRARY,fx_intsmoke,
effect.2=95,LIBRARY,fx_airexpl_m,
effect.3=100,BREAK,,
[EFFECTS.5]
; System = Pilot
effect.0=95,LIBRARY,fx_smkpuff_m,
effect.1=100,DEATH,,
[EFFECTS.6]
; System = Funkgerät
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.7]
; System = Rumpfstruktur
effect.0=10,LIBRARY,fx_oilleak_s,
effect.1=30,LIBRARY,fx_engfire_s,
effect.2=60,LIBRARY,fx_engfire_m,
effect.3=95,LIBRARY,fx_airexpl_l,
effect.4=100,BREAK,,
[EFFECTS.8]
; System = Seitenruder-Steuerkabel
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.9]
; System = Bombenabwurfeinrichtung
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.10]
; System = Höhenruder-Steuerkabel
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.11]
; System = Backbord-Flügelstruktur
Location = 0,0,0
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_intsmoke,
effect.2=60,LIBRARY,fx_wingfire,
effect.3=95,LIBRARY,fx_airexpl_s,
effect.4=100,BREAK,1,
[EFFECTS.12]
; System = Backbord-Klappe
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.13]
; System = Backbord-Querruder-Steuerkabel
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.14]
; System = Backbord-Fahrwerk
effect.0=95,LIBRARY,fx_smkpuff_m,
effect.1=100,BREAK,,
[EFFECTS.15]
; System = Backbord-Flügelspitzenstruktur
Location = 0,0,0
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_wingfire,
effect.2=60,LIBRARY,fx_engfire_m,
effect.3=95,LIBRARY,fx_airexpl_m,
effect.4=100,BREAK,4,
[EFFECTS.16]
; System = Backbord-Querruder
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.17]
; System = Steuerbord-Flügelstruktur
Location = 0,0,0
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_engfire_s,
effect.2=60,LIBRARY,fx_wingfire,
effect.3=95,LIBRARY,fx_airexpl_s,
effect.4=100,BREAK,2,
[EFFECTS.18]
; System = Steuerbord-Klappe
effect.0=95,LIBRARY,fx_smkpuff_m,
effect.1=100,BREAK,,
[EFFECTS.19]
; System = Steuerbord-Querruder-Steuerkabel
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.20]
; System = Steuerbord-Fahrwerk
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.21]
; System = Steuerbord-Flügelspitzenstruktur
Location = 0,0,0
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_intsmoke,
effect.2=60,LIBRARY,fx_wingfire,
effect.3=95,LIBRARY,fx_airexpl_m,
effect.4=100,BREAK,5,
[EFFECTS.22]
; System = Steuerbord-Querruder
effect.0=95,LIBRARY,fx_smkpuff_m,
effect.1=100,BREAK,,
[EFFECTS.23]
; System = Heckstruktur (vorn)
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.24]
; System = Heckstruktur (hinten)
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_intsmoke,
effect.2=40,LIBRARY,fx_wingfire,
effect.3=95,LIBRARY,fx_airexpl_s,
effect.4=100,BREAK,3,
[EFFECTS.25]
; System = Seitenruder
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,12,
[EFFECTS.26]
; System = Backbord-Höhenruder
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.27]
; System = Steuerbord-Höhenruder
effect.0=95,LIBRARY,fx_smkpuff_m,
effect.1=100,BREAK,,
[EFFECTS.28]
; System = Buggeschütz
effect.0=100,BREAK,,
[EFFECTS.29]
; System = Oberes Geschütz
effect.0=100,BREAK,,
[EFFECTS.30]
; System = Backbord-Rumpfgeschütz
effect.0=100,BREAK,,
[EFFECTS.31]
; System = Steuerbord-Rumpfgeschütz
effect.0=100,BREAK,,
[EFFECTS.32]
; System = Heckgeschütz
effect.0=100,BREAK,,
[GUNSTATIONS]
; Oberes Geschütz
gunstation.0=1,52,2,0.12,555,2,0.01,500,4,40,1d1*30,0,1.128,-4.37,0,0,180,-180,180,80,0,5
; Backbord-Rumpfgeschütz
gunstation.1=0,54,1,0.06,750,2,0.01,600,0,40,1d1*11,-0.877,0.225,-6.14,0.5,0,-130,-75,75,75,-75,0.4
; Steuerbord-Rumpfgeschütz
gunstation.2=0,55,1,0.06,750,2,0.01,600,0,40,1d1*11,0.877,0.225,-6.14,-0.03,0,130,-75,75,75,-75,0.4
; Steuerbord-Rumpfgeschütz
gunstation.3=0,55,1,0.06,750,2,0.01,600,0,40,1d1*11,0.877,0.225,-6.14,0,0,130,-75,75,75,-75,0.4
; Heckgeschütz
gunstation.4=0,57,1,0.06,750,2,0.01,600,0,40,1d1*30,0,0.001,-13.873001,0,0,180,-180,180,25,-25,5
;
gunstation.5=3,21,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
;
gunstation.6=5,62,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
[guns.0]
gun.0=1000,0,-0.08,-0.04,0,0,1,1000
[guns.1]
gun.0=1000,-0.16,-0.12,-1.05,0,0,1,1000
[guns.2]
gun.0=1000,0.13,-0.55,-0.39,0,0,1,1000
[guns.3]
gun.0=1000,0.13,-0.55,-0.39,0,0,1,1000
[guns.4]
gun.0=1000,0.43,0.96,12.67,0,0,0,1000
[guns.5]
gun.0=32,0,0,0,0,0,0,8
[guns.6]
gun.0=1,0,0,0,0,0,0,0
[HARDPOINTS]
mount.0=0,-1.3,0
mount.1=0,-1.18,0.4
mount.2=0.23,-1.13,1.5
mount.3=0.23,-1.13,1.5
mount.4=-0.23,-1.13,1.5
mount.5=-0.23,-1.13,1.5
mount.6=0.23,-1.13,0.1
mount.7=0.23,-1.13,0.1
mount.8=-0.23,-1.13,0.1
mount.9=-0.23,-1.13,0.1
mount.10=0.23,-1.13,-1.1
mount.11=0.23,-1.13,-1.1
mount.12=-0.23,-1.13,-1.1
mount.13=-0.23,-1.13,-1.1
mount.14=0.23,-1.13,-2.5
mount.15=0.23,-1.13,-2.5
mount.16=-0.23,-1.13,-2.5
mount.17=-0.23,-1.13,-2.5
mount.18=0,-1.135,0.7
mount.19=0,-1.135,0.7
mount.20=0,-1.135,-1.3
mount.21=0,-1.135,-1.3
mount.22=0,-1.5,0
[PAYLOADS]
payload.0=%payload_name.0%
payload.1=%payload_name.1%
payload.2=%payload_name.2%
payload.3=%payload_name.3%
payload.4=%payload_name.4%
payload.5=%payload_name.5%
[PAYLOAD.0]
; Payload = Gun´s only
[PAYLOAD.1]
; Payload = 1x800kg Bomb
mount.0=wep_pylon_ja_wing, 1, -1
mount.22=wep_800kg_bomb, 1, -1
[PAYLOAD.2]
; Payload = 2x 250 Kg Bombs
mount.18=wep_pylon_ja_wing, 1, -1
mount.19=wep_ja_250kg_gp, 1, -1
mount.20=wep_pylon_ja_wing, 1, -1
mount.21=wep_ja_250kg_gp, 1, -1
[PAYLOAD.3]
; Payload = 8x 60 Kg Bombs
mount.2=wep_pylon_ja_wing, 1, -1
mount.3=wep_ja_60kg_gp, 1, -1
mount.4=wep_pylon_ja_wing, 1, -1
mount.5=wep_ja_60kg_gp, 1, 3
mount.6=wep_pylon_ja_wing, 1, -1
mount.7=wep_ja_60kg_gp, 1, 3
mount.8=wep_pylon_ja_wing, 1, -1
mount.9=wep_ja_60kg_gp, 1, 3
mount.10=wep_pylon_ja_wing, 1, -1
mount.11=wep_ja_60kg_gp, 1, 3
mount.12=wep_pylon_ja_wing, 1, -1
mount.13=wep_ja_60kg_gp, 1, 3
mount.14=wep_pylon_ja_wing, 1, -1
mount.15=wep_ja_60kg_gp, 1, 3
mount.16=wep_pylon_ja_wing, 1, -1
mount.17=wep_ja_60kg_gp, 1, 3
[PAYLOAD.4]
; Payload = 8x 30 Kg Bombs
mount.2=wep_pylon_ja_wing, 1, -1
mount.3=wep_ja_30kg_gp, 1, -1
mount.4=wep_pylon_ja_wing, 1, -1
mount.5=wep_ja_30kg_gp, 1, 3
mount.6=wep_pylon_ja_wing, 1, -1
mount.7=wep_ja_30kg_gp, 1, 3
mount.8=wep_pylon_ja_wing, 1, -1
mount.9=wep_ja_30kg_gp, 1, 3
mount.10=wep_pylon_ja_wing, 1, -1
mount.11=wep_ja_30kg_gp, 1, 3
mount.12=wep_pylon_ja_wing, 1, -1
mount.13=wep_ja_30kg_gp, 1, 3
mount.14=wep_pylon_ja_wing, 1, -1
mount.15=wep_ja_30kg_gp, 1, 3
mount.16=wep_pylon_ja_wing, 1, -1
mount.17=wep_ja_30kg_gp, 1, 3
[PAYLOAD.5]
; Payload = Torpedo
mount.1=wep_ja_type_91, 1, -1
[MISC_DATA]
unit_family=2
category=2
allegiance=4
max_group_size=8
min_speed=100
cruise_speed=215
max_speed=439
min_alt=50
cruise_alt=5965
max_alt=8948
entered_service=4/1/39
crew=7
[STRINGS]
"box_name.0"=Nase
"box_name.1"=Rumpf
"box_name.2"=Pilot
"box_name.3"=Backbordflügel
"box_name.4"=Backbord-Flügelspitze
"box_name.5"=Steuerbordflügel
"box_name.6"=Steuerbord-Flügelspitze
"box_name.7"=Heck (vorne)
"box_name.8"=Heck (hinten)
"box_name.9"=Horizontaler Backbordstab
"box_name.10"=Vertikaler Stab
"box_name.11"=Vertikaler Stab
"box_name.12"=Horizontaler Steuerbordstab
"system_name.0"=Rumpfnasenstruktur
"system_name.1"=Schmierstoffbehälter
"system_name.2"=Triebwerk 1
"system_name.3"=Triebwerk 2
"system_name.4"=Hydraulikbehälter
"system_name.5"=Pilot
"system_name.6"=Funkgerät
"system_name.7"=Rumpfstruktur
"system_name.8"=Seitenruder-Steuerkabel
"system_name.9"=Bombenabwurfeinrichtung
"system_name.10"=Höhenruder-Steuerkabel
"system_name.11"=Backbord-Flügelstruktur
"system_name.12"=Backbord-Klappe
"system_name.13"=Backbord-Querruder-Steuerkabel
"system_name.14"=Backbord-Fahrwerk
"system_name.15"=Backbord-Flügelspitzenstruktur
"system_name.16"=Backbord-Querruder
"system_name.17"=Steuerbord-Flügelstruktur
"system_name.18"=Steuerbord-Klappe
"system_name.19"=Steuerbord-Querruder-Steuerkabel
"system_name.20"=Steuerbord-Fahrwerk
"system_name.21"=Steuerbord-Flügelspitzenstruktur
"system_name.22"=Steuerbord-Querruder
"system_name.23"=Heckstruktur (vorn)
"system_name.24"=Heckstruktur (hinten)
"system_name.25"=Seitenruder
"system_name.26"=Backbord-Höhenruder
"system_name.27"=Steuerbord-Höhenruder
"system_name.28"=Buggeschütz
"system_name.29"=Oberes Geschütz
"system_name.30"=Backbord-Rumpfgeschütz
"system_name.31"=Steuerbord-Rumpfgeschütz
"system_name.32"=Heckgeschütz
"payload_name.0"=Gun´s only
"payload_name.1"=1x800kg Bomb
"payload_name.2"=2x 250 Kg Bombs
"payload_name.3"=8x 60 Kg Bombs
"payload_name.4"=8x 30 Kg Bombs
"payload_name.5"=Torpedo
; DPED Version 1.21