CFS3 Terrain Creation - is anyone still around?

Well done, you are well on your way to creating a new theater of operations.:jump:
 
islands in the test theater. One small error in the theater desciptor caused me days of confusion. Still plenty of problem areas.


One cool thing I notice is that the only DEM tool you need these days is QGIS which is free and has a good amount of support tutorials. Microdem and Global Mapper are nice tools but not neccesary.


Still not sure if there is a freeware program that can create the 32bit landclass TIFF that tiff2lcf will recognize ???
 

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thanks Joost, I feel like anyone can do with the updated tools and info. I have no clue how pioneers like Martin, Ed and Bob managed it years ago .

Hope to test with srtm3 data next week
 
first run with srtm3 mesh and it's certainly an improvement. I will play with the numbers and see if get even more detail but I am happy thus far.
 

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Wow Steve, you've really made some progress! And without global mapper too! I've had less time than I thought but I'm hoping to pick it up again.
 
Well done, you are well on your way to creating a new theater of operations.:jump:

Bob, in the RS install are a few theatres "under construction", were any of those ever started?

aBHYqlc.jpg


There are tantalising alt_map images in the folders!

Yu3p9Nz.png


Nice to see your still around, even as an observer and to encourage others.

Edit - there are a number of Terrain folders which include data, are these actual theatres?

8NbTz4q.jpg
 
Bob, in the RS install are a few theatres "under construction", were any of those ever started?

aBHYqlc.jpg


There are tantalising alt_map images in the folders!



Nice to see your still around, even as an observer and to encourage others.

Edit - there are a number of Terrain folders which include data, are these actual theatres?

Yes all the theaters were started and were at different levels of completion. Pearl Harbor was the most complete. The Sino portion I spent most of the time and effort flushing that out with airfields, water, cities, and I spent a considerable amount of time working the Formosa infrastructure.

I am not sure my most uptodate revision was published, it was sent to be released but not sure that it was.

Pity I tried to get someone to take over and continue the effort but to no avail. The vast majority of my data is lost with only a few random files and folders left.
 
Pity I tried to get someone to take over and continue the effort but to no avail.

I've spent a couple of hours installing the files to make a standalone Sino install. It's nearly there and once up and running will be taking a close look at what needs doing to maybe take it forward. I can see how many hours have already gone into it, amazing!

Cheers, Clive
 
I've spent a couple of hours installing the files to make a standalone Sino install. It's nearly there and once up and running will be taking a close look at what needs doing to maybe take it forward. I can see how many hours have already gone into it, amazing!

Cheers, Clive

That's very promising. There are a lot of items that people created and contributed to the theater. Somewhere in the sino install you will find the Temple/Shrine that you created as well.

This is a screenshot of my sino addon airfield folder. Let me know if it matches with your install.
Screenshot.jpg
 
Most complete Sino Update

The folowing photos should show if you have the most complete sino update I did. I like Global Mapper because I could place topos and city maps onto the terrain and insert them into the global layer.
okayama_GM-2.jpgokayama_GM-1.jpgsino_2012-05-06 09-02-02-54.jpgsino_2012-05-06 09-01-54-10.jpgsino_2012-05-06 09-00-49-98.jpgsino_2012-05-06 08-59-28-68.jpgsino_2012-05-06 08-58-55-90.jpg

Clive here is the global layer csv that I have as most uptodate. Iam vey happy that you and others may want to continue on with this effort. Feel free to modify and improve my initial efforts.
 

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tried different setting on mesh creation tools but still getting roughly same level of detail in game . Mesh take longer to generate so its possible my CFS3 settings just cant display the improvement.
 

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I spent a lot of time a couple of years ago, and found that I could never get the finer mesh to display right. It has to do with some hard coded LOD function, so at certain distances it just reverts to the default.
 
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