D4Y Suisei

As you I'm a FSDS 2.4/3.0/3.51 user. For textures I mostly use PSP7, but also PS 8, as said, I still have to try it out.

S
 
Oh man, I was a bit in panic after I clicked on the Simouthouse link last month and there weren’t any updates in CFS2 forums, then I realized that the side host has changed.

So here are news about my D4Y Suisei, the aircraft is in most parts finished, it’s needed to resolve a few bugs in the animation’s and there is still not a proper air and DP file, but it’s flyable. I still work on the textures, it’s a slow process because I’m able to work on it only every five weeks for a few days. Ok that will change next Year, when I plan to retire.

wolfi
 

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Looks amazing Wolfi; just like all of your work. I'm very much looking forward to this AC.

Thank you for all your efforts,
msfossey
 
A new update, but only texture work's

wolfi
 

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Smashing paintwork Wolfi. It's worth spending the time on a project when it looks as good as this!
 
Here is an early Beta test of the aircraft, for all who are interested. It’s not ready yet, but flyable, the airfile works, but isn’t correct same with the DP file.

Also, the aircraft has no “level of details” models.

wolfi
 

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Oh, I forgot to mention, that the rear gunner canopy opens by the Concorde nose key’s, there must be two keys being assigned, one to open the cockpit and one to close it. You must push the keys twice to open / close it completely. (that’s one of the animations I have to rework). The final models are separated into player and AI (but flyable) aircraft.

wolfi
 
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