Daiwilletti
Charter Member
Actually I would look forward to that, I'll just have to replace the menu music with 'Bomben auf England' and get into character![]()
If this ETO Blenheim campaign is anything to go by, bomber missions in the BoB mod's campaign will be a heck of a lot more exciting...and dangerous...that they ever were in stock CFS3. If I can have a second staffel for company, I'll be in Heinkel Heaven and any escorts will be icing on the cake. Hopefully, most cakes will come with icing![]()
You've put you finger on one of the more problematic areas
. Things like having 7 or less wingmen, and flying as a bomber pilot you get an escort of 7 or 8 fighters (or less depending on the squadron health) seem to be hard-coded. One thing I've been thinking of including is instructions how to set up a desktop shortcut to the AppData _mission.xml file. When starting a campaign mission (ie when sitting on the runway waiting to takeoff), you can Alt+Tab to the desktop, click on the shortcut, edit the skill level from 1 to 3 for the player flight and escort flight. What I haven't tried, is to increase the number of wingmen and escort aircraft in the _mission.xml file. After making the edits, you can switch back to CFS3 where you are sitting on the runway, and hopefully the AI world will wobble a bit, and a whole lot more aircraft will be buzzing about.If that works, you will be closer to getting what you wanted. Of course, you can probably already get that by shelling our $$ and using the product that the clever boys at OBD sell, which probably does all that editing invisibly . .
I have uploaded a hotkey here at SOH which does the skill level editing automatically, but the trouble is, it only works on one pathway, everyone has their install in a different pathway, so it is hard to include an automated bat file to achieve this stuff.