• Warbirds Library V4 (Resources for now) How to


    We just posted part one of the how to on uploading new files to the Library. Part 1 covers adding new files. Part 2 will cover making changes to your the uploads you own.


    Questions or comments please post them in the regular forums. Which forum is that... Well it is the one you spend the most time in.

    Thanks the Staff

    Library How to

F7F-1 Tigercat FSX & P3D Native Released

Wow! Simply spectacular! One can see how popular this aircraft is, release announcement only a couple of days ago, and already 4 pages of (highly) appreciative comments.

I'm really looking forward to flying this beauty.

On a 'real' world note, I wonder just how effective this aircraft would have been as a fighter. If it had been employed in the Pacific War. Yes it's mighty fast, packs an enormous punch and climbs like the clappers. But would a pilot have been able to keep his eyes on the enemy?? He has two mighty large radials blocking his downward view, and his view rearwards is very limited. Sure he would have clear vision on his first high speed pass, but after that there's a good chance he would have lost sight on his enemy (if) that enemy survived the initial pass.
 
Hello everyone,

Superb plane! Thanks!:applause::applause:
A detail, when folding wings, the lights do not follow the movement!
But it is fun to fly!:encouragement:


Alain
 
Yep, I'm growing really fond of this fighter and it's sporty shape. Looks amazing, well done and looking forward to whatever you bring next.
 
... lots of work but the pay off is in "awesome". Thank you very much. :jump:

Meanwhile the other variants sit and wait to be rewarded like this one, and with so much more ... munitions, TacPac, etc.

So, while we wait, I'm going flying in the old tanker; she's a sweet ole gal and I love her. :wavey:

Wow! F7F-3N :wavey: and HVAR and external tank, Thx a lot : - ))) !

attachment.php


Good Evening:

In the 'fuel' section of the 'aircraft cfg' file, replace the 'tank' setup with the following - and your fuel gauges will work !!

Center1 = -0.6, 0, -1.5, 110, 0
Center3 = -4.6, 0, 0, 210, 0
Center2 = 7.5, 0, .5, 60, 0



Bill

I'll check it, Thank You.

Any idea how to use/or any mod in panel, aircraft.cfg for separate starters of engines?
 
Any idea how to use/or any mod in panel said:
At the front right of the VC, there is a bank of switches providing many useful functions, like Fuel Pump on/off, No1 engine Primer, No1 starter, No2 engine Primer, No2 starter.
Just hover the mouse and read the tooltips.
There are also switches in the VC main panel for battery, avionics, gens 1&2 etc - in my system these are on by default from my default flight.
I have been starting the engines separately, in any order, since I first installed the plane.

MikeW
 
Thank you Gman and M.Shoupe!!! I'm very happy to see all those variants in development ! : )
 
I would like to add my thanks to the chorus - job already well done and going to get better .Fantastic.
 
Good Evening:

In the 'fuel' section of the 'aircraft cfg' file, replace the 'tank' setup with the following - and your fuel gauges will work !!

Center1 = -0.6, 0, -1.5, 110, 0
Center3 = -4.6, 0, 0, 210, 0
Center2 = 7.5, 0, .5, 60, 0



Bill

Thank you sir. I'll incorporate the code into the upcoming releases. Very much appreciated.
 
Thank you sir. I'll incorporate the code into the upcoming releases. Very much appreciated.

That is the original fuel tank setup; not sure why it was changed. :wavey:

EDIT: Going back to check, it looks like I changed that in the revisit back in May I suspect because I was trying to change the fuel selector switch. There's always an answer to these mysteries; it usually points back to me. :)
 
At the front right of the VC, there is a bank of switches providing many useful functions, like Fuel Pump on/off, No1 engine Primer, No1 starter, No2 engine Primer, No2 starter.
Just hover the mouse and read the tooltips.
There are also switches in the VC main panel for battery, avionics, gens 1&2 etc - in my system these are on by default from my default flight.
I have been starting the engines separately, in any order, since I first installed the plane.

MikeW

Yes I know it, but for me it doesn't work (I can't hold a starter, it always back to 'off' position).
As default flight I have saved flight with cold and dark situation.
 
There is a minor electrical quirk that hopefully is an easy fix, you can't have your nav lights on without the landing light. Turn off the landing light from the cockpit or the keyboard and the nav lights go out too.
 
One of the things I tend to do when doing a manual engine start in FSX (if it is just a straight FSX-coded model), is select the engine (E+1 or E+2), and then press M, selecting the magneto, and holding the + key down, which will both move the magneto switch to 'both', and also will act as the starter after the mag switch is at 'both' - as long as you hold the + key down, the starter will be held on and the engine should ignite as long as electrical power is on and mixture is fed-in.
 
Finally had a chance to try this beauty in fsx, and recently p3d (convert, me? I know)

Stunning work Gordon... absolutely out of the park work... Really love what you've done with the girl :)
 
There is a minor electrical quirk that hopefully is an easy fix, you can't have your nav lights on without the landing light. Turn off the landing light from the cockpit or the keyboard and the nav lights go out too.

I suspect since we have folding wings and the nav lights are modeled, that the modeled light is connected to the LL instead of the nav light.
 
Finally had a chance to try this beauty in fsx, and recently p3d (convert, me? I know)

Stunning work Gordon... absolutely out of the park work... Really love what you've done with the girl :)

You've taken the plunge into P3D? I'm somehow not surprised, but I'm sure it will be a better sim with your contributions.
I've been following your work on the "Rounder". The native bird is going to be another superb addition to the family.

Glad you like the Tigercat...enjoy her when you have the occasion to actually fly. :untroubled:
 
Yes I know it, but for me it doesn't work (I can't hold a starter, it always back to 'off' position).
As default flight I have saved flight with cold and dark situation.

The engines start so quickly here I do not see this issue.

However, if the Start Master (between the mag switches) is off, then you will have this issue. I cannot duplicate your problem otherwise.

There is some duplication between 2D panel switches and 3D right side switches (from my original) that occurred when the original panel was done 4 years ago.

There may be a conflict there but I am not seeing it.

Just ensure the master start switch is on between the mags.
 
There is a minor electrical quirk that hopefully is an easy fix, you can't have your nav lights on without the landing light. Turn off the landing light from the cockpit or the keyboard and the nav lights go out too.

The lights should operate independently via the switches on the lower panel or standard hotkeys. I'm curious, are you running OPUS or EzDok and using custom key assignments, or possibly controller hot keys?
 
The start up procedure should work as John has commented on above. Be sure that your hotkeys are in default configuration for E+1 or E+2 M+ procedure to work properly.
If you use OPUS or EzDok with custom hot keys you may experience some conflicts if you have updated to Windows 10, based on my experience with my setup.

I use a cold and dark cockpit for all my flights. It is essential that the flight be loaded with the mags off, otherwise the start sequence can become corrupted.

Setup:
Save a flight with the cockpit cold and dark.
Load your flight
Batteries on
Mixture Full Rich
Throttle slightly open
Brakes On
Switch on mags to both
Left side panel prime engine 0
Starter button engine 0
Repeat for engine 1

or
Same as above with this variation
Lower center panel with mixture full and batteries on
Switch mags to both
Engine 0 switch
Engine 1 switch

Engines should fire using either of these sequences, but I have found that if the procedure does not work the first time, repeated attempts will fail. I suggest re-loading the flight and start fresh.
 
Back
Top