Milton;
Thank you very much for the gmax tutorial. I learned a lot of techniques from it, and I think the quality of builds went up greatly after reading through it. I have also recommended it to others.
Here is my latest work; the Ushakov L-P-L. A 1936 design for a small flying submarine. It was seriously studied, but the technical problems could not be overcome, and it was never built.
http://www.youtube.com/watch?v=xxyf3O_SyYQ&feature=related
I am building it for CFS2, FS2002, and FS2004; so I am trying to keep the mesh as simple as possible for good frame rates. The outside is probably 95% finished.
I built my dynamics files using the FDWB. It flies well; but in FS2002, you get an Overspeed warning at the same speed it flies fine in FS2004; still trying to figure that one out. It also flies too fast in CFS2, need to figure out how to slow it down.
The guns and torpedoes work in CFS2; but am trying to get the torpedoes to work while it is sitting on the surface; since the original probably did so.
And yes, it dives under water in all three simulators! Your perspective the VC moves back and up into the "conning tower", where you are then looking out through the periscope.
Still need to finish what I think the levers and trim wheels would have looked like in the VC.
Thanks Milton for the tutorial, MoparMike for the Russian multiengine gauges, and Thicko for the torpedo load.
-James