Hi Tim !,Almost done!
It's a bit confusing:So, I’m confused (I know, that’s a stretch). In mgr’s post the markings are mirrored on the rear fuselage but in Tim’s post they (registration) aren’t. Is it only decals files that are mirrored, or is it the entire rear fuselage (and possibly other bits)?
Hi Tim !,
So you found your pleasure in MSFS ! Very well done, my friend ! Wow! I hope all's well with you and yours !
You might've read about the bare-metal discussion we're having here regarding this beautiful T-33 model. I was just wondering, any chance you might have some superfluous unpainted aluminium plating lying around in your paintshop ?.... (just asking, understand full well if you've already used them on a P-51 or F-86 or something.... ;-)
Tim....you're my HERO! (And I still love those Lear 35 paints you did for me-- TOP NOTCH!!!)Almost done!
It's a bit confusing:
- Wing texture themselves are mirrored
- USAF Decal on de wings is correctly orientated
- Fuselage textures are not mirrored
- Same USAF Decal on the fuselage is mirrored
It's getting a 'Dutch Touch' if you know what i mean.. ;-)You get someone who knows what they're doing, and cares, involved and all of the inaccuracies reported with the flight model, plus more, seem to have been addressed within a day's time: https://flightsim.to/file/80848/inibuilds-t-33-flightmodel-and-engine-realism-mod
Two questions... Does it allow for dynamic reg. markings? And is there a luggage pod?
Luggage Pod = Yes.
Also, either a bomb or rocket loadout. So maybe some AT-33A repaints in the future?
Forest
Tom...there is a luggage pod...but currently is looks like it is chromed. Perhaps mgr's good work will remedy that as well.
A LOT better indeed, Marcel ! Kudos !Only adjusted the Comp textures, add Blue 100% with overlay, looks already a lot better.
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