Nice work gaucho!
Cees
Cees
Gaucho, why don't you just go ahead and do the VC as well. That way everything else matches. I won't get mine done for a while and I have other things I'm working on besides this.Here is another version... more in tune with the BW photo of real oneView attachment 42464
Gaucho, why don't you just go ahead and do the VC as well. That way everything else matches. I won't get mine done for a while and I have other things I'm working on besides this.
There is so VC Construction involved, the VC panel is in the texture folder, labeled "cockpit.bmp" I think. Just use the art you have already done and replace the VC textures. Pretty simple.:salute:I am not really familiar with the "know how" of VC construction... but willing to learn...
There is so VC Construction involved, the VC panel is in the texture folder, labeled "cockpit.bmp" I think. Just use the art you have already done and replace the VC textures. Pretty simple.:salute:
Hi,
could you give me a download link, please?
An interesting point of the BV-138 were the Diesel engines which gave it a long endurance. This could be even improved by refuelling from U-boats at sea. It would require very calm sea conditions and take-off weight would be lower than for a catapult take-off, and probably was not performed very often, but at least some were fitted with a device to strain water from the diesel fuel when refuelling from ships.
Best regards,
Volker
gaucho
The revised panel looks amazing! There is one problem with it: Too many places for gauges. Unless we were to know exactly what all those gauges were, and could either find working sim versions of them or program working sim versions of them...it can be hard filling all those gauge holes. Sometimes it is necessary to reduce the number of gauges in order to end up with a panel that is too cluttered with gauges or left with unfilled gauge holes.
OBIO
Moin Volker,
Die B&V 138 findest Du auf den gängigen Seiten, Hier wird grade upgegradet und verbessert auf "Teufel komm raus" ;-) Na warten wir das "Endergebniss" ab... Wird ein Superding , wenns fertig ist ;-)
LG
Andi
gaucho
Ito's BV138 is mapped to the largest size possible in FS9, which is 1024 by 1024. You can enlarge the texture sheets to 2048 by 2048 to add in more detail, but you have to reduce it back to 1024 by 1024 before using it in the sim....and there goes all the nice clear detailing you added. Poof! So, it is best just to work in 1024 by 1024 and add those details that will remain clear and sharp in that size.
OBIO
A good site for Luftwaffe instruments http://www.cockpitinstrumente.de/ and http://www.luftarchiv.de/index.htm?/bordgerate/instru.htm Maybe it's helpfull ? Both sites are also in english ;-) Unfortunatly no material about the 138 :-(
Greets Andi